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Remove the separate function for arc init
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2014-02-20 Samual LenksRemove the separate function for arc init
2014-02-19 Samual LenksDon't duplicate WR_INIT requests
2014-02-19 Samual LenksAdd healing logic, add burst_damage
2014-02-19 Samual LenksExperiment with beam_traileffect and add comment for...
2014-02-19 Samual LenksMore cleanup and comments
2014-02-19 Samual LenksAdd some comments explaining issues/todo's with the...
2014-02-19 Samual LenksCleanup, fix an issue with knowing origin
2014-02-19 Samual LenksBegin adding muzzle model support
2014-02-19 Samual LenksAdd an elasticity setting, beam "tightness"
2014-02-19 Samual LenksRemove the teleporttime stuff, that was useless
2014-02-19 Samual LenksSome cleanup
2014-02-19 Samual LenksRename beam_rgb to beam_color
2014-02-19 Samual LenksPreparation for other visual improvements to the beam
2014-02-19 Samual LenksWorking on visual effects for Arc some more
2014-02-19 Samual LenksSet maxthickness based on beam type
2014-02-19 Samual LenksNo need to figure out beam type settings every frame...
2014-02-19 Samual LenksAdd some additional functionality to beam type effect...
2014-02-18 Samual LenksClient code already knows g_trueaim_minrange, use that...
2014-02-18 Samual LenksAlso network maxangle and returnspeed
2014-02-18 Samual LenksNetwork settings information instead of using local...
2014-02-18 Samual LenksClean up quite a lot of code in w_arc.qc
2014-02-18 Samual LenksAlso check to make sure that the client is really a...
2014-02-18 Samual LenksBegin adding special effects for each beam type
2014-02-18 Samual LenksDirectly handle thickness of particle beam, properly...
2014-02-18 Samual Lenksyayyyy the client side tracing now works quite decently! :D
2014-02-18 Samual LenksBuild new drawing method into client code for Arc effects
2014-02-17 Samual LenksSome cleanup
2014-02-17 Samual LenksRename primary to beam for Arc gun cvars/settings
2014-02-17 Samual LenksIncrease delay for lgbeam_fire sound
2014-02-17 Samual LenksBegin adding burst/secondary support
2014-02-17 Samual LenksMany updates, add nonplayerdamage handling, etc
2014-02-17 Samual LenksMove append_to_string to its proper place
2014-02-17 Samual LenksMake it compile/run again
2014-02-17 Samual LenksCommitting in broken state: working on cleaning some...
2014-02-17 Samual LenksMore config tweaks and debug tweaks
2014-02-17 Samual LenksUpdate config, plus better debug info
2014-02-17 Samual LenksLarge updates to handling of segment tracing
2014-02-17 Samual LenksWorking on Arc attack calculation
2014-02-17 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-02-17 Samual LenksFix "low gravity" check
2014-02-04 Rudolf PolzerRefactor respawn delay logic in preparation for impleme...
2014-01-30 Rudolf PolzerWhen editing nonsaved cvars in the cvar list editor...
2014-01-30 Rudolf PolzerQuick visual fix for long cvar descriptions.
2014-01-26 Rudolf PolzerFix error handling in "gametype" keyword parsing, fixes...
2014-01-25 Samual LenksMerge remote-tracking branch 'origin/samual/splashing'
2014-01-25 Samual LenksMove the supercontents/nativecontents functions to...
2014-01-25 Samual LenksAdd proper cvar for the gameplayfix setting
2014-01-25 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-01-25 Samual LenksMerge remote-tracking branch 'origin/Mario/teamswitch_fix'
2014-01-25 MarioCheck if the team is available before killing the player
2014-01-21 Samual LenksFix ordering of readyrestart with warmup and add gameov...
2014-01-20 Samual LenksMerge remote-tracking branch 'origin/Mario/melee_only_fix'
2014-01-20 Samual LenksMerge remote-tracking branch 'origin/Mario/vote_change_fix'
2014-01-20 MarioDisable weapon dropping in melee only mutator
2014-01-19 Samual LenksMove the warning to whenever someone starts spectating...
2014-01-19 Samual LenksMerge remote-tracking branch 'origin/Mario/nospectators...
2014-01-19 Samual LenksUpdate the message a little bit
2014-01-19 MarioShow a message in the chat box if g_chat_nospectators...
2014-01-19 MarioFix vyes not working with sv_vote_change enabled
2014-01-18 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2014-01-13 Samual LenksFix some things, begin working on attack tracing
2014-01-12 Samual LenksNow calculate the number of segments we should use...
2014-01-12 Samual LenksSome cleanup
2014-01-12 Samual LenksAnd now add segmentation/bending
2014-01-12 Samual LenksDragging now works as it should :D
2014-01-12 Samual LenksWorking on stuff and things
2014-01-11 Samual LenksWorking on better handling of damage effects
2014-01-11 Samual LenksFix the last weird hack for vaporizer using blaster...
2014-01-11 Samual LenksDo the same updates to Vortex
2014-01-10 Samual LenksMore consistency in the weapon files
2014-01-08 Samual LenksFix an issue with Arc beam being canceled prematurely...
2014-01-07 Samual LenksAdd another weapontodo comment, remove unused weaponrequest
2014-01-07 Samual LenksAdd todo comment, move another throw weapon function
2014-01-06 MarioMerge branch 'master' into samual/weapons
2014-01-06 Samual LenksMerge remote-tracking branch 'origin/Mario/monsters'
2014-01-06 Samual LenksUpdate comment for crouching
2014-01-06 MarioClean up monster commands a bit more
2014-01-06 MarioClean up mobspawn command a little bit
2014-01-06 MarioClean up invasion global functions a bit
2014-01-06 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2014-01-06 MarioMerge branch 'master' into Mario/monsters
2014-01-05 Samual LenksMerge remote-tracking branch 'origin/terencehill/vehicl...
2014-01-05 Samual LenksMerge remote-tracking branch 'origin/terencehill/ca_ft_...
2014-01-05 Samual LenksDon't decrease ammo_none field
2014-01-05 Samual LenksAdd weaponthrowable property to weapons
2014-01-05 Samual LenksUnhandled weapon requests from weapon functions should...
2014-01-05 Samual LenksFix some issues with effects
2014-01-05 terencehillMerge branch 'master' into terencehill/ca_ft_fixes
2014-01-05 Samual LenksAdd shotgun spawnfunc
2014-01-05 Samual LenksFix hud_panel_ammo_onlycurrent
2014-01-05 Samual LenksThe image for ammo_nails is actually named ammo_bullets
2014-01-05 Samual LenksAdd back the old bot aiming logic for devastator in...
2014-01-05 Samual LenksWe don't need stupid hacks for guiding with ammocheck
2014-01-05 Samual LenksAdd debug in case a weapon causes negative ammo
2014-01-05 Samual LenksSome minor cleanup of weaponsystem
2014-01-05 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2014-01-04 terencehillMerge branch 'master' into terencehill/vehicles_fixes
2014-01-04 Samual LenksAdd race times to hud_notify with notification system
2014-01-04 Samual LenksAlways ensure pixel accuracy instead of manually setting it
2014-01-04 Samual Lenksuse cvar_settemp for orthoview settings
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