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strafehud: add slick detector
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2020-07-04 Juhustrafehud: add slick detector
2020-07-02 Juhustrafehud: clean up gradient code
2020-07-02 Juhustrafehud: make the angle indicator use a gradient...
2020-07-02 Juhustrafehud: add gradient style
2020-07-02 Juhustrafehud: make sure not to draw stuff too far outside...
2020-07-01 Juhustrafehud: change hud drawing logic to not need differe...
2020-07-01 Juhustrafehud: make both switch indicator alphas configurable
2020-07-01 Juhustrafehud: minor adjustments
2020-07-01 Juhustrafehud: minor code cleanup
2020-07-01 Juhustrafehud: optimize by returning immediately in draw...
2020-07-01 Juhustrafehud: mass renaming of cvars + some new cvars...
2020-06-29 Juhustrafehud: the opacity of various different parts of...
2020-06-24 Juhustrafehud: unify HUD_Panel_DrawStrafeHUD_* functions...
2020-06-24 Juhustrafehud: limit angle indicator height to prevent...
2020-06-23 Juhustrafehud: add option to disable direction caps
2020-06-23 Juhustrafehud: reorder some cvars
2020-06-23 Juhustrafehud: change default values to adjust size of...
2020-06-23 Juhustrafehud: no direction timeout when changing direction...
2020-06-23 Juhustrafehud: enable air timeout by default
2020-06-23 Juhustrafehud: make forward/backward detection work correct...
2020-06-23 Juhustrafehud: change simplified water physics slightly
2020-06-23 Juhustrafehud: invert left/right direction indicator if...
2020-06-23 Juhustrafehud: change which switch angles are displayed...
2020-06-23 Juhustrafehud: remove timeout value for left/right strafe...
2020-06-23 Juhustrafehud: direction caps can now be customized even...
2020-06-23 Juhustrafehud: remove the need to pass hidden area width...
2020-06-23 Juhustrafehud: reworked panel center feature
2020-06-23 Juhustrafehud: add timeout values for left/right strafe...
2020-06-23 Juhustrafehud: apply antiflicker_speed value while swimming...
2020-06-23 Juhustrafehud: make more width/height values configurable...
2020-06-22 Juhustrafehud: ignore direction timeout when below maxspeed
2020-06-21 Juhustrafehud: make anti flicker values configurable
2020-06-21 Juhustrafehud: don't show acceleration when standing still
2020-06-21 Juhustrafehud: fix code which prevents flickering
2020-06-21 Juhustrafehud: minspeed cvar now only affects strafe switch...
2020-06-21 Juhustrafehud: handle direction == 0 properly
2020-06-20 Juhustrafehud: fix bug caused by rewrite commit which made...
2020-06-20 Juhuupdate strafehud minspeed description and cvar name...
2020-06-20 Juhuadd option to hide strafehud switch indicators
2020-06-20 Juhumake water physics related strafehud variable names...
2020-06-20 Juhuadd drawfill-only option to the strafehud to prevent...
2020-06-20 Juhumake sure angle indicator changes color when inside...
2020-06-20 JuhuMerge remote-tracking branch 'origin/master' into Juhu...
2020-06-20 Juhuadd HUD_StrafeHUD_Export()
2020-06-20 Juhumajor strafehud refactoring/rewrite
2020-06-19 terencehillDon't call setorigin if the origin hasn't changed
2020-06-17 MarioMerge branch 'Cloudwalk/rename-find' into 'master'
2020-06-17 Juhustrafehud: improve forward/backward strafe detection
2020-06-16 CloudwalkRename the 'find' command to 'findent'
2020-06-16 MarioMerge branch 'bones_was_here/func_door_default_q3compat...
2020-06-16 bones_was_hereSet func_door speed to 400 if it's unspecified and... 831/head
2020-06-15 Juhuadd strafehud to _hud_panelorder and improve a few...
2020-06-14 MarioMerge branch 'bones_was_here/qcsrc_Makefile' into ...
2020-06-14 MarioMerge branch 'bones_was_here/defragcompat_viewoffset...
2020-06-13 bones_was_hereAdjust q3dfcompat viewoffset to match q3df WRT fe92ff1f 828/head
2020-06-12 MarioMerge branch 'bones_was_here/whitelist_casings' into...
2020-06-12 MarioReference the correct local entity when checking for...
2020-06-12 MarioDon't adjust player alpha for the invisibility powerup...
2020-06-11 terencehillFix nJoinAllowed returning a negative amount of availab...
2020-06-11 terencehillDocument colormapPaletteColor and gfx/colormap_palette.pl
2020-06-09 terencehillAutomatically get the command name in the "Incorrect...
2020-06-09 terencehillIntroduce LOG_HELP a simpler version of LOG_INFO that...
2020-06-09 terencehillMove cursor drawing functions to hud.qc
2020-06-09 terencehillGet rid of 6 redundant translatable strings
2020-06-08 bones_was_hereWhitelist g_casings 826/head
2020-06-06 terencehillFix subtle bug where if you drag the handle of the...
2020-06-06 terencehillRemove wrong dialog names
2020-06-06 terencehillGet rid of an useless constant
2020-06-06 terencehillPort crosshair code to its own file
2020-06-06 bones_was_hereqcsrc/Makefile: remove .lno csprogs-*.pk3 and qccversio... 825/head
2020-06-06 bones_was_hereqcsrc/Makefile: set default QCC path to the location...
2020-06-06 terencehillDisambiguate an if-if-else and fix indentation in globa...
2020-06-06 terencehillFix Favorite button text
2020-06-05 MarioRemove a redundant GL extension check (S3TC implies...
2020-06-05 terencehillCrosshair blur: make playing and spectating a player...
2020-06-05 terencehillMake precedence explicit in expressions where || and...
2020-06-05 terencehillClean up and improve HUD_Get_Num_Color so that it can...
2020-06-05 terencehillFix and improve crosshair_color_special description
2020-06-03 MarioWhitelist keepaway ball effects cvars (not gameplay...
2020-06-03 terencehillcl_lockview 2 allows to control camera angles
2020-06-03 terencehillClean up a few comments and reduce code indentation...
2020-06-03 Juhufix strafehud when playing demos
2020-06-03 terencehillMerge ObserverThink and SpectatorThink to avoid code...
2020-06-03 MarioFix compilation unit test
2020-06-02 Juhuaccidentally used scoreboard panel names for cvars...
2020-06-02 Juhuimprove strafehud mode branch logic
2020-06-02 Juhuimprove cvar handling and change strafehud mode default...
2020-06-02 terencehillDon't count dead players when selecting a spawnpoint
2020-06-02 terencehillAutomatically join players 1 second after they connect...
2020-06-02 terencehillPart 2 of "Check joinAllowed again before actually...
2020-06-02 MarioStore the vehicle definition into a field so that it...
2020-06-02 terencehillAdd a note on where to add new effects. Update hash
2020-06-02 terencehillFix respawn ghost particle effect not working. Its...
2020-06-02 terencehillImprove and add context to some translatable messages
2020-06-02 terencehillMake it clear that effectinfo.qc is not compiled withou...
2020-06-02 terencehillIf cl_lockview is enabled disable crosshair, spawn...
2020-06-02 terencehillUnset damagedbycontents for respawn ghosts
2020-06-01 MarioImprove prediction of typing preventing movement
2020-06-01 MarioAdd default values to the new respawn ghost cvars in...
2020-06-01 terencehillDon't randomize respawn ghost time (g_respawn_ghosts_ti...
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