]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc
Added new column of country flags in the scoreboard (for the sake of z411's request)
[xonotic/xonotic-data.pk3dir.git] / qcsrc /
2021-04-04 LegendaryGuardAdded new column of country flags in the scoreboard...
2021-04-04 LegendaryGuardHey, don't delete it! (line has been deleted when mergi...
2021-04-04 LegendaryGuardAdd updated nades from LegendaryGuard/armorizing_and_da...
2021-04-04 LegendaryGuardMerge branch 'z411/bai-server' into LegendaryGuard...
2021-04-02 z411Increased attackertext size
2021-04-02 z411Fixed round times after timeouts
2021-04-02 z411Removed debug info
2021-04-02 z411Fixed round countdown while on timeout
2021-04-02 z411Avoid counting down while in timeout
2021-04-01 z411Fixed chat flood while in countdown
2021-03-15 LegendaryGuardDelete whitespace and spelling mistake corrections
2021-03-14 LegendaryGuardAdded cvar as freedom to choose which only item want...
2021-03-14 LegendaryGuardRename itemdrop nade to emerald nade by Mario's suggest...
2021-03-12 z411Added clean CTF sounds
2021-03-09 z411Added new CTF relative announcers
2021-03-03 LegendaryGuardAdd random item feature for itemdrop nade for the sake...
2021-03-02 LegendaryGuardAdd working itemdrop nade, stable code idea for the...
2021-03-01 LegendaryGuardModified and changed armorize nade to itemdrop nade
2021-02-27 LegendaryGuardAdded new effects in effectinfo.txt for the sake of...
2021-02-16 LegendaryGuardFix Ammunitioning nade spawning many particles
2021-02-16 LegendaryGuardFix Ammunitioning nade spawning many particles
2021-02-16 LegendaryGuardFix Ammunitioning nade if other ammo is filled
2021-02-16 LegendaryGuardFix Ammunitioning nade if other ammo is filled
2021-02-15 LegendaryGuardMaking name icon color field in the scoreboard visible
2021-02-15 LegendaryGuardAdded Team KeepAway gamemode from Mario/team_keepaway...
2021-02-15 LegendaryGuardAdded Team KeepAway gamemode from Mario/team_keepaway...
2021-02-15 LegendaryGuardAdded Survival gamemode from Mario/survival branch...
2021-02-14 LegendaryGuardAdded LegendaryGuard's new nade: Ammunitioning nade
2021-02-14 LegendaryGuardFix sound directory
2021-02-14 LegendaryGuardAdded Ammunitioning nade, enjoy the new nadegit add...
2021-02-13 LegendaryGuardFixed bad merged vote.qc and stabilizing old inventory.qh
2021-02-13 LegendaryGuardAdding some lacking LegendaryGuard stuff and registered...
2021-02-13 LegendaryGuardPutting LegendaryGuard things into LegendaryGuard/bai_mod
2021-02-12 LegendaryGuardMerge branch 'master' into LegendaryGuard/bai_mod
2021-02-12 terencehillFix speed award not updated when the timelimit is reached
2021-02-11 LegendaryGuardAdd new nades, Armorizing nade and Dark nade, the new...
2021-02-08 MarioAdd bones_was_here to extended team credits
2021-02-07 terencehillLMS: don't show "respawning in x seconds" after losing...
2021-02-07 terencehillUse Team_ColorToTeam in selectteam to avoid duplicated...
2021-02-07 terencehillFix animbench usage message
2021-02-03 MarioRevert "Record player race move time in PlayerPreThink...
2021-02-01 terencehillSimplify vdist macro and remove a redundant vec2 call
2021-01-27 terencehillFix print command and compilation units test
2021-01-27 terencehillStop the powerup sound when the countdown to game start...
2021-01-27 terencehillStop reviving progress and forbid throwing weapons...
2021-01-27 MarioMerge branch 'terencehill/scoreboard_item_stats' into...
2021-01-26 MarioMerge branch 'master' into terencehill/scoreboard_item_... 663/head
2021-01-21 terencehillApply the same special health value to bots too when...
2021-01-21 terencehillDon't update health value in the bar above players...
2021-01-21 terencehillFix disconnect button not working
2021-01-21 MarioAdd terencehill to game code credits
2021-01-21 terencehillSmall cleanup
2021-01-19 MarioMerge branch 'terencehill/csqc_input_stuff' into 'master'
2021-01-19 MarioUpdate core team credits
2021-01-19 MarioAdd SpiKe to the extended team credits
2021-01-19 MarioUpdate credits to more accurately match the current...
2021-01-16 z411Updating chat sounds to use new client CVAR wrapper
2021-01-14 z411Merge branch 'master' into z411/bai-server
2021-01-09 terencehillMenu: allow editing a user defined key bind with right...
2021-01-09 terencehillScoreboard: allow showing player id next to player...
2021-01-08 terencehillScoreboard: allow changing eliminated highlight alpha...
2021-01-08 terencehillFix type of a parameter of makeXonoticCommandButton
2021-01-06 terencehillMerge branch 'master' into terencehill/csqc_input_stuff 872/head
2021-01-06 terencehillMerge branch 'terencehill/colorcode_stuff'
2021-01-05 terencehillMenu, player name input box: highlight the selected...
2021-01-05 terencehillColor picker: delete color codes in a cleaner way
2021-01-05 terencehillUse checkColorCode in textLengthUpToWidth and get rid...
2021-01-04 terencehillMenu, player name editing: make changing an existing...
2021-01-04 terencehillClean up code parsing color codes in inputbox.qc
2021-01-03 terencehillFix 3 non-UTF8 markup characters, fix and update UTF8...
2020-12-31 terencehillUse the same variable names as minigame_getWrappedLine...
2020-12-31 terencehillReduce duplicated code in getWrappedLine and getWrapped...
2020-12-30 terencehillMap vote: cycle through all the maps by pressing uparro...
2020-12-30 terencehillMinigames: center bulldozer icon in the player status hud
2020-12-29 terencehillMinigames: fix mouse buttons acting on the current...
2020-12-29 terencehillMinigames: don't let the player interact with minigame...
2020-12-29 MarioDon't handle minigame commands while in demo mode
2020-12-28 terencehillRemove redundant bInputType checks in HUD_Panel_InputEvent
2020-12-28 terencehillMinigames: ignore left and right click if not used...
2020-12-28 terencehillMinigames: ignore downarrow and uparrow keys while...
2020-12-28 terencehillMinigames: capture and ignore key release events; it...
2020-12-27 terencehillRemove redundant bInputType checks in HUD_Radar_InputEv...
2020-12-27 terencehillRemove some bInputType checks that now are redundant...
2020-12-27 terencehillMinigames: implement correct handling of cursor if...
2020-12-27 terencehillReduce indentation of a code block in HUD_Minigame_Inpu...
2020-12-27 terencehillMap vote: reset keyboard selection in a simpler way...
2020-12-27 terencehillMap vote: capture and ignore right mouse click; it...
2020-12-27 terencehillMap vote screen: capture and ignore key release events...
2020-12-27 terencehillTurn cp_bob_dmg into a float
2020-12-26 terencehillTurn com_phys_gravity field into a float
2020-12-26 terencehillRemove unused com_phys_acc field
2020-12-26 terencehillQuickmenu: restart expire time by hovering over a diffe...
2020-12-26 terencehillOptimize W_Tuba_NoteOn
2020-12-20 terencehillFix CSQC_Ent_Update parameters in 2 prints
2020-12-20 MarioMerge branch 'Mario/damagetext_reliable' into 'master'
2020-12-20 MarioMerge branch 'master' into Mario/damagetext_reliable
2020-12-17 MarioFix entity positioning of QC MOVETYPE_FOLLOW
2020-12-16 terencehillFix inconsistent indentation in hud.qc
2020-12-16 terencehillFix inconsistent indentation in 2 files
2020-12-16 terencehillShare (and compact) some duplicated code in the radar...
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