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Attach muzzle effects to weapon data instead of trying to send it for each muzzle...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2020-07-18 MarioAttach muzzle effects to weapon data instead of trying...
2020-07-18 MarioMake ladders use the same iterative logic as conveyors...
2020-07-18 MarioMerge branch 'Mario/csqc_muzzleflash' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/csqc_muzzleflash 838/head
2020-07-18 MarioStore the current gametype as a shortname rather than...
2020-07-17 MarioMerge branch 'Mario/gametypes' into 'master'
2020-07-17 MarioMerge branch 'master' into Mario/q3_speaker_fix 844/head
2020-07-17 MarioMerge branch 'master' into Mario/speed_var
2020-07-16 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-15 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 MarioAllow filtering for Quake 3 oneflag gametype entities...
2020-07-14 MarioMerge branch 'master' into Mario/gametypes
2020-07-13 MarioWhitelist g_conquest_teams
2020-07-13 MarioAdd a mutator hook to skip only color forcing on player...
2020-07-13 MarioMove gametype registers into their own files, fallback...
2020-07-12 MarioFix compatibility with legacy maps by treating "dropped...
2020-07-11 MarioMerge branch 'Mario/movetype_push' into 'master'
2020-07-11 MarioSplit the gamelog code out of miscfunctions and into...
2020-07-11 MarioPlay teamshoot player sounds for team damage in teampla...
2020-07-11 MarioMerge branch 'master' into Mario/movetype_push
2020-07-10 MarioMove muzzle flash model handling to the client side
2020-07-10 MarioMerge branch 'master' into Mario/movetype_push
2020-07-08 terencehillDon't restart the server with the restart command if...
2020-07-08 terencehillDon't play the teamkill sound at the beginning of the...
2020-07-08 MarioMerge branch 'bones_was_here/mv-r_water-acl' into ...
2020-07-07 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-06-21 MarioMerge branch 'bones_was_here/timeout_stuff' into 'master'
2020-06-19 terencehillDon't call setorigin if the origin hasn't changed
2020-06-15 bones_was_hereAllow vcall timein during a timeout, and reset slowmo... 830/head
2020-06-14 bones_was_hereAllow mappers to set r_water and server admins to add...
2020-06-14 MarioMerge branch 'bones_was_here/qcsrc_Makefile' into ...
2020-06-12 MarioMerge branch 'bones_was_here/whitelist_casings' into...
2020-06-11 terencehillFix nJoinAllowed returning a negative amount of availab...
2020-06-09 terencehillAutomatically get the command name in the "Incorrect...
2020-06-09 terencehillIntroduce LOG_HELP a simpler version of LOG_INFO that...
2020-06-08 bones_was_hereWhitelist g_casings 826/head
2020-06-05 terencehillMake precedence explicit in expressions where || and...
2020-06-03 MarioWhitelist keepaway ball effects cvars (not gameplay...
2020-06-03 terencehillClean up a few comments and reduce code indentation...
2020-06-03 terencehillMerge ObserverThink and SpectatorThink to avoid code...
2020-06-03 MarioFix compilation unit test
2020-06-02 terencehillDon't count dead players when selecting a spawnpoint
2020-06-02 terencehillAutomatically join players 1 second after they connect...
2020-06-02 terencehillPart 2 of "Check joinAllowed again before actually...
2020-06-02 MarioMerge branch 'master' into Mario/movetype_push
2020-06-02 terencehillImprove and add context to some translatable messages
2020-06-02 terencehillUnset damagedbycontents for respawn ghosts
2020-06-01 MarioImprove prediction of typing preventing movement
2020-06-01 MarioSome minor adjustments to the push movetype, fix QC...
2020-06-01 MarioFix rotating platforms not spinning
2020-06-01 MarioAdd default values to the new respawn ghost cvars in...
2020-06-01 MarioRough implementation of MOVETYPE_PUSH in QuakeC
2020-06-01 terencehillDon't randomize respawn ghost time (g_respawn_ghosts_ti...
2020-05-31 MarioIf respawn ghosts are disabled, fade out the player...
2020-05-30 terencehillOn death stop player powerup pickup sound and play...
2020-05-29 terencehillSplit the W_Setup* macros
2020-05-29 MarioWhitelist some more gameplay irrelevant cvars
2020-05-29 MarioWhitelist sv_radio (does nothing gameplay relevant)
2020-05-29 MarioStop player powerup sounds when respawning
2020-05-29 MarioRemove some unnecessary item bits, increase maximum...
2020-05-29 MarioFix compilation unit test
2020-05-29 MarioLight refactor of spawnpoint linking code to more accur...
2020-05-29 MarioFix spawnpoints showing up white in teamplay gamemodes...
2020-05-29 MarioMerge branch 'terencehill/registry_API' into 'master'
2020-05-29 MarioRemove the cvar wrappers that existed for the campaign...
2020-05-29 MarioRevert "Whitelist g_respawn_ghosts (does nothing gamepl...
2020-05-29 MarioWhitelist g_respawn_ghosts (does nothing gameplay relevant)
2020-05-27 terencehillWeapons_fromstr --> Weapon_from_name
2020-05-27 terencehillRegistry API: add REGISTRY_GET
2020-05-27 terencehillAnnounce 1 frag remaining when suddendeath mode starts
2020-05-26 MarioMerge branch 'master' into Mario/pure_entity_fix 820/head
2020-05-26 terencehillImprove registry API by adding REGISTRY_MAX and REGISTR...
2020-05-25 terencehillFix impossibility of joining an LMS game introduced...
2020-05-25 MarioMerge branch 'terencehill/erebus_tweaks' into 'master'
2020-05-24 MarioAllow admins to change the announcer and CTF flag model...
2020-05-23 terencehillMerge branch 'Mario/waterjump_fix' into 'master'
2020-05-23 MarioCall the gametype vote hooks before updating the map...
2020-05-23 MarioIf no valid spawnpoints exist in the map, perform anoth...
2020-05-23 MarioMerge branch 'terencehill/hud_cvar_exporter' into ...
2020-05-23 MarioMerge branch 'master' into Mario/waterjump_fix
2020-05-23 MarioMerge branch 'master' into Mario/stepdown_maxspeed
2020-05-23 MarioMerge branch 'martin-t/server-quit' into 'master'
2020-05-23 MarioMerge branch 'terencehill/texture_names_fix' into ...
2020-05-23 MarioBlacklist g_physics_clientselect_options again and...
2020-05-23 MarioMerge branch 'bones_was_here/wl-clientselect_options...
2020-05-23 MarioMerge branch 'bones_was_here/guard-resistance' into...
2020-05-23 MarioAllow campaigns to include configuration files in their...
2020-05-23 MarioMerge branch 'terencehill/cl_deathglow_min' into 'master'
2020-05-22 MarioApply a workaround to ensure the player limit is return...
2020-05-22 MarioCheck the player limit when getting player count to...
2020-05-20 MarioUpdate spawnpoints on the client side when their team...
2020-05-19 MarioFix some cases of missing parenthesis in bitflag checks
2020-05-19 MarioFix some warnings found by FTEQCC
2020-05-19 MarioImplement support for spawnflags 32 on target_init...
2020-05-18 MarioImprove support for per-player counters by spawning...
2020-05-18 MarioRewrite trigger_swamp to not require spawning new entit...
2020-05-18 MarioMerge branch 'garymoon/show-server-name-in-info' into...
2020-05-18 Gary MoonDisplay server hostname in welcome message and info
2020-05-16 MarioMerge branch 'terencehill/trimmed_sounds' into 'master'
2020-05-13 terencehillRespawn frozen players in a safe spot as soon as they...
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