]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server/defs.qh
Clean out some more SELFPARAMs
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / defs.qh
2016-06-10 MarioClean up some SELFPARAMs
2016-06-09 TimePathRemove selfparam from triggers
2016-06-09 TimePathWrap customizeentityforclient
2016-06-08 MarioMerge branch 'terencehill/dynamic_hud' into 'master'
2016-06-08 MarioMerge branch 'terencehill/hud_smooth_weapon_switch...
2016-06-08 MarioMerge branch 'terencehill/v_deathtilt_fix' into 'master'
2016-06-08 MarioMerge branch 'terencehill/respawn_timer_fix' into ...
2016-05-21 MarioClean out self use from the weapon selection code
2016-05-19 MarioClean out self uses from spawnpoint code
2016-05-09 TimePathMerge branch 'terencehill/menu_fixes' into 'master'
2016-05-01 terencehillMerge branch 'master' into terencehill/translate_colors_2 290/head
2016-05-01 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-04-30 MarioMerge branch 'sev/luma_update' into 'master'
2016-04-30 MarioMerge branch 'Mario/use1' into 'master'
2016-04-29 MarioMerge branch 'master' into Mario/use1 298/head
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-27 MarioMerge branch 'master' into Mario/use1
2016-03-27 MarioFix the use of self, activator and other globals in...
2016-03-26 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-26 TimePathPropagate this
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-23 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-23 TimePathMerge branch 'terencehill/warmup_limit' into 'master'
2016-03-23 terencehillAdd a stat for warmup limit so the hud timer can show...
2016-03-23 TimePathProvisions for unit testing
2016-03-23 TimePathTransmute player entities
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 TimePathDoxygen: improve
2016-03-14 TimePathMigrate relative includes in headers to #include <>
2016-03-14 TimePath#pragma once
2016-03-13 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-03-09 MarioAdd a new key to override the initial item respawn...
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-03 MarioPurge self from event_damage
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2015-12-24 TimePathMerge branch 'terencehill/cl_forceplayercolors_2' into...
2015-12-24 TimePathMerge branch 'terencehill/connection_msg_fix' into...
2015-12-24 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-23 MarioClean up nJoinAllowed a little
2015-12-22 TimePathPause in singleplayer when using any menu. Closes ...
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-18 MarioMake projectiles and items interact with jumppads in...
2015-12-17 TimePathcl_gunalign: stat. Fixes #1607
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-12 TimePathWeapons: store activeweapon as direct weapon reference
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-07 TimePathWeapons: require explicit `Weapons_from` call
2015-12-05 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-11-30 TimePathMerge branch 'TimePath/csqc_viewmodels' into 'master'
2015-11-30 TimePathViewmodels: smooth switch with high latency
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 TimePathMerge branch 'TimePath/stats' into 'master'
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-29 TimePathStats: port vectors
2015-11-27 MarioFinish off the last of the stats
2015-11-27 MarioDo another bunch of stats
2015-11-21 MarioDo 10 more stats
2015-11-20 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-20 MarioMerge branch 'terencehill/hud_cvars' into 'master'
2015-11-17 MarioDo another 6
2015-11-17 MarioPort another 10 stats
2015-11-17 TimePathMerge branch 'TimePath/csqc_sounds' into 'master'
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-14 MarioPort 10 more
2015-11-14 MarioPort clipload and clipsize
2015-11-14 MarioPort leadlimit
2015-11-14 MarioPort shotorg stat
2015-11-14 TimePathReset: `this` param
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-13 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-08 TimePathGlobalSound: register player sounds
2015-11-07 TimePathsound8
2015-11-07 TimePathGlobal sounds: register
2015-11-07 TimePathPlayer sounds: cleanup
2015-11-07 TimePathStats: register ALLOW_OLDVORTEXBEAM
2015-11-07 TimePathStats: register PRESSED_KEYS
2015-11-07 TimePathStats: register a few more stats
2015-11-07 TimePathStats: begin registering stats
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-06 TimePathAnim: cleanup
2015-11-05 TimePathMutators: make cloaked and running_guns mutators
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-02 TimePathViewmodel: animate clientside
2015-11-02 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-02 TimePathWeapons: pass weaponentity field instead of slot
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
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