2020-03-18 |
terencehill | Merge branch 'packer/announce-leadlimit' into 'master' |
tree | commitdiff |
2020-03-17 |
Mario | If the player state doesn't belong to the player, attac... |
tree | commitdiff |
2020-03-16 |
terencehill | Misc cleanups (comment in CCR is no longer valid, autoc... |
tree | commitdiff |
2020-03-15 |
Mario | Add an option (disabled by default) to drop off-hand... |
tree | commitdiff |
2020-03-13 |
Mario | Merge branch 'terencehill/campaign_message_tweak' into... |
tree | commitdiff |
2020-03-13 |
Mario | Show crosshair pickup animation when picking up a buff... |
tree | commitdiff |
2020-03-07 |
Mario | Change unsticking to match the engine even more closely... |
tree | commitdiff |
2020-03-07 |
Mario | Disable prediction when bugrigs is enabled, fixes glitc... |
tree | commitdiff |
2020-03-06 |
Mario | If the player has enough ammo already, don't pick up... |
tree | commitdiff |
2020-03-06 |
Mario | Fix being able to double jump after sliding on a slick... |
tree | commitdiff |
2020-02-29 |
Mario | Merge branch 'martin-t/version' into 'master' |
tree | commitdiff |
2020-02-13 |
Martin Taibr | simplify version cmd using PROGNAME |
tree | commitdiff |
2020-02-13 |
Mario | Merge branch 'martin-t/check-cvars' into 'master' |
tree | commitdiff |
2020-02-12 |
Martin Taibr | print which QC version it is |
tree | commitdiff |
2020-02-12 |
Martin Taibr | cleanup |
tree | commitdiff |
2020-02-08 |
Mario | Merge branch 'Mario/stepdown_maxspeed' into 'master' |
tree | commitdiff |
2020-02-06 |
Mario | Add an option to control the maximum speed you can... |
tree | commitdiff |
2020-01-25 |
terencehill | Merge branch 'terencehill/lms_fix' |
tree | commitdiff |
2020-01-25 |
Mario | Clean up racer code a little bit, allow customising... |
tree | commitdiff |
2020-01-23 |
Mario | Fix a missed use of .health |
tree | commitdiff |
2020-01-23 |
Mario | Reset player's alpha to default_player_alpha instead... |
tree | commitdiff |
2020-01-23 |
Mario | Bumblebee: limit the amount of armor provided by the... |
tree | commitdiff |
2020-01-22 |
terencehill | Make sure number of lives is an integer and <= 999 |
tree | commitdiff |
2020-01-22 |
terencehill | Count active players only when needed |
tree | commitdiff |
2020-01-22 |
terencehill | LMS: fix newcomers not being able to join the game... |
tree | commitdiff |
2020-01-21 |
Mario | Merge branch 'master' into Mario/qcphysics |
tree | commitdiff |
2020-01-21 |
Mario | Merge branch 'Mario/ipv6_gamelog' into 'master' |
tree | commitdiff |
2020-01-20 |
Mario | Merge branch 'Mario/rain_fix' into 'master' |
tree | commitdiff |
2020-01-20 |
Mario | Merge branch 'Mario/csqc_refdef' into 'master' |
tree | commitdiff |
2020-01-20 |
Mario | Merge branch 'Mario/intrusivelist_objects' into 'master' |
tree | commitdiff |
2020-01-19 |
Mario | Add a compiler flag to debug shotgun melee range |
tree | commitdiff |
2020-01-19 |
Mario | Update item sizes in other locations, to match the... |
tree | commitdiff |
2020-01-19 |
Mario | Merge branch 'bones_was_here/weaponbbox' into 'master' |
tree | commitdiff |
2020-01-19 |
Mario | Allow mappers to define the draw distance of the rain... 762/head |
tree | commitdiff |
2020-01-19 |
Mario | Increase rain draw distance to 1000 (also for drain) |
tree | commitdiff |
2020-01-19 |
Mario | Increase rain draw distance to 700, so drain functions |
tree | commitdiff |
2020-01-19 |
Mario | Fix rainsnow logic, thanks to Player_2 |
tree | commitdiff |
2020-01-18 |
Mario | Merge branch 'master' into Mario/rain_fix |
tree | commitdiff |
2020-01-18 |
Mario | Replace some per-frame physics loops with intrusive... 761/head |
tree | commitdiff |
2020-01-18 |
bones_was_here | Increase height of weapon item bbox from 32 to 48 760/head |
tree | commitdiff |
2020-01-18 |
Martin Taibr | Merge branch 'martin-t/electro-denoobing' into 'master' |
tree | commitdiff |
2020-01-18 |
Martin Taibr | electro midaircombo_speed to preserve balance bug :P 757/head |
tree | commitdiff |
2020-01-18 |
Mario | Move weapon frame handling to the client side |
tree | commitdiff |
2020-01-17 |
Mario | Rename AmmoNameFromWeaponentity to GetAmmoName and... |
tree | commitdiff |
2020-01-16 |
Martin Taibr | more midair combo options: own/teammate/enemy |
tree | commitdiff |
2020-01-16 |
Martin Taibr | fix read from deleted entity |
tree | commitdiff |
2020-01-14 |
Mario | Add a function to skip certain target fields when using... |
tree | commitdiff |
2020-01-14 |
Mario | Add an option to disable flag waypoints in CTF on the... |
tree | commitdiff |
2020-01-14 |
Mario | Update the saved fields as well if there's no tick... |
tree | commitdiff |
2020-01-14 |
Mario | Add Freeze Tag to the list of gamemodes that don't... |
tree | commitdiff |
2020-01-14 |
Mario | Fix raptor landing not taking the full time with very... |
tree | commitdiff |
2020-01-14 |
Mario | Do traces for shot origin when the racer is actually... |
tree | commitdiff |
2020-01-14 |
Mario | Use the effect entity instead of strings for vehicle... |
tree | commitdiff |
2020-01-14 |
Mario | Fix raptor cannon spamming attacks as fast as it can... |
tree | commitdiff |
2020-01-14 |
Mario | Merge branch 'terencehill/spectate_player' into 'master' |
tree | commitdiff |
2020-01-14 |
Martin Taibr | Merge branch 'master' into martin-t/linkexplode |
tree | commitdiff |
2020-01-14 |
Mario | Merge branch 'DefaultUser/mapinfo_without_weapons_in_ca... |
tree | commitdiff |
2020-01-14 |
Mario | Fix a NaN warning from Raptor flares |
tree | commitdiff |
2020-01-13 |
terencehill | Allow translating "Level %s: " in campaign level descri... |
tree | commitdiff |
2020-01-13 |
Mario | Add g_buffs_randomize_teamplay setting (on by default... |
tree | commitdiff |
2020-01-13 |
terencehill | Merge branch 'master' into terencehill/campaign_message... |
tree | commitdiff |
2020-01-12 |
Freddy | CA doesn't require weapons on maps 756/head |
tree | commitdiff |
2020-01-12 |
Mario | Adjust DeFrag compatibility's player size adjustment... |
tree | commitdiff |
2020-01-12 |
Mario | Automatically detect .arena files instead of adding... |
tree | commitdiff |
2020-01-10 |
Martin Taibr | WIP: electro: allow midair combos to only affect enemy... |
tree | commitdiff |
2020-01-10 |
Martin Taibr | Merge branch 'mirceakitsune/campaign_leadlimit' into... |
tree | commitdiff |
2020-01-10 |
Mircea Kitsune | Allow campaign levels to specify leadlimit |
tree | commitdiff |
2020-01-09 |
Mario | Rename sv_vq3compat to sv_q3defragcompat to clarify... |
tree | commitdiff |
2020-01-09 |
Mario | Automatically detect .defi files and enable VQ3 compat... |
tree | commitdiff |
2020-01-08 |
Mario | Merge branch 'martin-t/weaponorder' into 'master' |
tree | commitdiff |
2020-01-08 |
Mario | Merge branch 'is_not_beaten' into 'master' |
tree | commitdiff |
2020-01-07 |
terencehill | Move "press jump to enter the game" in the campaign... |
tree | commitdiff |
2020-01-07 |
Mario | Make uses of R_BeginPolygon explicit as to whether... |
tree | commitdiff |
2020-01-07 |
Mario | Make the slick flag usable outside of applygravity |
tree | commitdiff |
2020-01-07 |
Mario | Merge branch 'terencehill/frametime_checks' into 'master' |
tree | commitdiff |
2020-01-07 |
Mario | Merge branch 'master' into Mario/qcphysics |
tree | commitdiff |
2020-01-06 |
Mario | Don't copy trace globals when performing touch with... |
tree | commitdiff |
2020-01-06 |
Mario | Tweak unsticking to match the engine a bit closer,... |
tree | commitdiff |
2020-01-06 |
Mario | Fix crouching not being applied while in bloodloss |
tree | commitdiff |
2020-01-06 |
Mario | Fix glitchy jumping while bloodloss is in effect |
tree | commitdiff |
2020-01-06 |
Mario | Disable bloodloss when the match has ended, fixes cases... |
tree | commitdiff |
2020-01-01 |
terencehill | More frametime checks 751/head |
tree | commitdiff |
2020-01-01 |
Martin Taibr | Merge branch 'mutator' into 'master' |
tree | commitdiff |
2019-12-30 |
Mario | Merge branch 'master' into Mario/qc_camstuff |
tree | commitdiff |
2019-12-30 |
Martin Taibr | Merge branch 'Mario/falldamage_vertical' into 'master' |
tree | commitdiff |
2019-12-29 |
Mario | Fix the Arc being visibly inaccurate and flashing the... |
tree | commitdiff |
2019-12-29 |
Mario | Merge branch 'terencehill/casings_tweaks' into 'master' |
tree | commitdiff |
2019-12-29 |
Mario | Make the QC physics match the engine a bit more accurat... |
tree | commitdiff |
2019-12-29 |
Mario | Apply martin's version of the walljump angle fix |
tree | commitdiff |
2019-12-28 |
Mario | Announce remaining frags in keepaway when timepoints... |
tree | commitdiff |
2019-12-28 |
Mario | Add a compatibility hack for trigger_multiple and func_... |
tree | commitdiff |
2019-12-28 |
Mario | Rotate .obj entity models 180 degrees around the Y... |
tree | commitdiff |
2019-12-28 |
Mario | Add rudimentary support for surfaceparm nodamage (negat... |
tree | commitdiff |
2019-12-28 |
Mario | Merge branch 'terencehill/campaign_balance_fix' into... |
tree | commitdiff |
2019-12-28 |
Mario | Create aliases for commands on roughly their correct... |
tree | commitdiff |
2019-12-28 |
Mario | Use new method of getting angle vectors in walljump... |
tree | commitdiff |
2019-12-26 |
Mario | Update spider and wyvern angles when attacking, since... |
tree | commitdiff |
2019-12-26 |
Mario | Fix compile |
tree | commitdiff |
2019-12-24 |
Mario | Don't check each notification choice cvar 4 times,... |
tree | commitdiff |
2019-12-24 |
Mario | Use strcat instead of sprintf in ReplicateVars, improve... |
tree | commitdiff |
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