2018-03-15 |
Freddy | Remove a few more magic numbers and minor code cleanup |
tree | commitdiff |
2018-03-15 |
Freddy | trigger_multi: replace magic numbers, minor cleanup |
tree | commitdiff |
2018-03-13 |
Freddy | trigger_monoflop: replace magic number |
tree | commitdiff |
2018-03-13 |
Freddy | magicear: replace magic numbers |
tree | commitdiff |
2018-03-13 |
Freddy | minor cleanup for jumppads |
tree | commitdiff |
2018-03-13 |
Freddy | Rename variables to not overlap with builtin functions |
tree | commitdiff |
2018-03-12 |
Freddy | Cleanup for trigger_impulse |
tree | commitdiff |
2018-03-12 |
Freddy | trigger_hurt: minor cleanup |
tree | commitdiff |
2018-03-12 |
Freddy | trigger_heal: minor cleanup |
tree | commitdiff |
2018-03-12 |
Freddy | trigger_gravity: use .active instead of .state, remove... |
tree | commitdiff |
2018-03-12 |
Freddy | trigger_flipflop: minor cleanup |
tree | commitdiff |
2018-03-11 |
Freddy | trigger_counter: replace magic number and document... |
tree | commitdiff |
2018-03-11 |
Freddy | target_speaker: deprecate GLOBAL (BIT(2)) spawnflag... |
tree | commitdiff |
2018-03-11 |
Freddy | target_spawn: replace magic number |
tree | commitdiff |
2018-03-11 |
Freddy | Add a comment |
tree | commitdiff |
2018-03-11 |
Freddy | trigger_changelevel: replace magic number, whitelist... |
tree | commitdiff |
2018-03-10 |
Freddy | teleport_dest: replace magic numbers |
tree | commitdiff |
2018-03-10 |
Freddy | misc_laser: .active instead of .state, replace magic... |
tree | commitdiff |
2018-03-10 |
Freddy | Remove magic numbers in misc_follow |
tree | commitdiff |
2018-03-10 |
Freddy | Fix sound for func_vectormamamam |
tree | commitdiff |
2018-03-09 |
Freddy | func_vectormamamam: remove magic numbers and better... |
tree | commitdiff |
2018-03-09 |
Freddy | Replace magic numbers in func_train |
tree | commitdiff |
2018-03-09 |
Freddy | func_rotating: stop sound when deactivated, minor cleanup |
tree | commitdiff |
2018-03-09 |
Freddy | func_rain and func_snow: back to weird field name to... |
tree | commitdiff |
2018-03-09 |
Freddy | func_rain and func_snow: fix density, remove magic... |
tree | commitdiff |
2018-03-08 |
Freddy | Simplify func_sparks spawnfunc |
tree | commitdiff |
2018-03-07 |
Freddy | func_pointparticles: use relays, replace magic numbers |
tree | commitdiff |
2018-03-07 |
Freddy | Minor cleanup for func_plat |
tree | commitdiff |
2018-03-07 |
Freddy | Conveyors: use .active instead of .state |
tree | commitdiff |
2018-03-07 |
Freddy | Merge branch 'master' into DefaultUser/trigger_cleanup |
tree | commitdiff |
2018-03-07 |
Mario | Merge branch 'martin-t/nottarg' into 'master' |
tree | commitdiff |
2018-03-07 |
Mario | Clear out a macro from trigger_common_read |
tree | commitdiff |
2018-03-06 |
Freddy | Common file for trigger/func states, replace more magic... |
tree | commitdiff |
2018-03-06 |
Freddy | Remove magic number state from func_breakable |
tree | commitdiff |
2018-03-06 |
Freddy | func_breakable: replace spawnflag magic numbers |
tree | commitdiff |
2018-03-06 |
Freddy | Move entity spawnflags to a common file |
tree | commitdiff |
2018-03-06 |
Freddy | Update comment |
tree | commitdiff |
2018-03-06 |
Mario | Disable it in code too |
tree | commitdiff |
2018-03-05 |
Freddy | Remove code duplication for func_door and func_door_rot... |
tree | commitdiff |
2018-03-05 |
Freddy | door_secret: precache all sounds, fix problems with... |
tree | commitdiff |
2018-03-05 |
Freddy | Don't use PLAT_CRUSH for doors (same as DOOR_DONT_LINK) |
tree | commitdiff |
2018-03-05 |
Freddy | Move door_rotating_* functions into the proper file |
tree | commitdiff |
2018-03-05 |
Freddy | Doors: Use PLAT_CRUSH instead of 8 (already in use... |
tree | commitdiff |
2018-03-05 |
Freddy | Replace magic numbers in door_rotating, fix sound preca... |
tree | commitdiff |
2018-03-05 |
Freddy | Use BIT() macro in door.qh |
tree | commitdiff |
2018-03-04 |
Freddy | Fix Sub_CalcMove calls for already moving entities |
tree | commitdiff |
2018-03-04 |
Freddy | Remove magic numbers from platforms (func_plat) |
tree | commitdiff |
2018-03-04 |
Mario | Allow crouching underwater (some maps depend on it) |
tree | commitdiff |
2018-03-04 |
Mario | Merge branch 'Mario/arc' |
tree | commitdiff |
2018-03-04 |
Mario | Merge branch 'master' into Mario/arc |
tree | commitdiff |
2018-03-03 |
Mario | Bring back the FPS counter in the scoreboard |
tree | commitdiff |
2018-03-03 |
Mario | But use saved angles in 3rd person mode (no idea) |
tree | commitdiff |
2018-03-03 |
Mario | Don't use saved angles (seems to fix warpzones) |
tree | commitdiff |
2018-03-03 |
Mario | Fix 3rd person beam and don't show muzzle effect if... |
tree | commitdiff |
2018-03-03 |
Mario | Use the actual shot tag when possible |
tree | commitdiff |
2018-03-03 |
Mario | Update effectinfo.inc too |
tree | commitdiff |
2018-03-03 |
Mario | Give arc an impact effect, and attempt to update beam... |
tree | commitdiff |
2018-03-03 |
Mario | Merge branch 'master' into Mario/arc |
tree | commitdiff |
2018-03-02 |
Mario | Make more of the shotorg adjustments available to CSQC |
tree | commitdiff |
2018-03-01 |
Mario | Testing some adjustments to the Arc (visual and balance) |
tree | commitdiff |
2018-03-01 |
Mario | Merge branch 'terencehill/menu_statslist_strings' into... |
tree | commitdiff |
2018-02-27 |
Mario | Make arc heat crosshair ring smooth |
tree | commitdiff |
2018-02-27 |
Mario | Make warnings about unknown gametypes simple debug... |
tree | commitdiff |
2018-02-25 |
Martin Taibr | check for string_null |
tree | commitdiff |
2018-02-25 |
Martin Taibr | Merge branch 'terencehill/accuracy_shotgun' into 'master' |
tree | commitdiff |
2018-02-25 |
terencehill | Merge branch 'master' into terencehill/accuracy_shotgun |
tree | commitdiff |
2018-02-24 |
terencehill | Add align option to debug_text_3d |
tree | commitdiff |
2018-02-23 |
terencehill | debug_text_3d_* macros: remove trailing semicolons... |
tree | commitdiff |
2018-02-23 |
terencehill | Merge branch 'martin-t/wip-debugging' into 'master' |
tree | commitdiff |
2018-02-23 |
Martin Taibr | Stuff useful for debugging |
tree | commitdiff |
2018-02-20 |
Martin Taibr | kill nottargeted field |
tree | commitdiff |
2018-02-20 |
Mario | Set beam image of missed arc shot (should fix odd behav... |
tree | commitdiff |
2018-02-20 |
Mario | Make sure offhand blaster is off by default on old... |
tree | commitdiff |
2018-02-18 |
terencehill | Merge branch 'master' into TimePath/scrollpanel |
tree | commitdiff |
2018-02-18 |
terencehill | Merge branch 'master' into terencehill/accuracy_shotgun |
tree | commitdiff |
2018-02-17 |
Mario | Change speed modifying mutators to use the maxspeed_mod... |
tree | commitdiff |
2018-02-17 |
Mario | Merge branch 'martin-t/cfgs' into 'master' |
tree | commitdiff |
2018-02-17 |
Mario | Turn most cases of _STAT into STAT |
tree | commitdiff |
2018-02-17 |
Mario | Make ReadVector/WriteVector more commonly used |
tree | commitdiff |
2018-02-17 |
Mario | Merge branch 't0uYK8Ne/target_init' into 'master' |
tree | commitdiff |
2018-02-17 |
Mario | Fix numbering of weapon flag bits |
tree | commitdiff |
2018-02-17 |
Mario | Merge branch 'martin-t/diffs' into 'master' |
tree | commitdiff |
2018-02-17 |
Mario | Merge branch 'Lyberta/OffhandBlaster' into 'master' |
tree | commitdiff |
2018-02-17 |
Mario | Fix misuse of WEP_TYPE_OTHER and hide weapons with... |
tree | commitdiff |
2018-02-17 |
Lyberta | Merge branch 'master' into Lyberta/OffhandBlaster 534/head |
tree | commitdiff |
2018-02-17 |
Mario | Give W_SetupShot a deathtype parameter, fixes some... |
tree | commitdiff |
2018-02-17 |
Mario | Fix a crash caused by some skipped duplicated code |
tree | commitdiff |
2018-02-16 |
Mario | Merge branch 'Mario/dmg_wepent' |
tree | commitdiff |
2018-02-16 |
Mario | Make vortex charge crosshair more accurate |
tree | commitdiff |
2018-02-16 |
Mario | Use a 24 bit sendflag to allow more wepent props |
tree | commitdiff |
2018-02-16 |
Mario | Give Damage a weaponentity parameter (fixes some dual... |
tree | commitdiff |
2018-02-16 |
Lyberta | Added offhand blaster. |
tree | commitdiff |
2018-02-16 |
Mario | Merge branch 'Mario/weapon_fields' |
tree | commitdiff |
2018-02-16 |
Mario | Use locals to save chainsaw's speed |
tree | commitdiff |
2018-02-13 |
terencehill | Remove an unused function |
tree | commitdiff |
2018-02-13 |
Mario | Port clip_load and clip_size to wepent 532/head |
tree | commitdiff |
2018-02-13 |
Mario | Move some weapon stats into wepent fields, and make... |
tree | commitdiff |
2018-02-12 |
Mario | Fix vortex chargepol |
tree | commitdiff |
2018-02-12 |
Mario | Add wr_zoomdir (cleans out another weapon specific... |
tree | commitdiff |
2018-02-12 |
Mario | Limit what's sent for each trigger with a couple of... |
tree | commitdiff |
next |