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Whitelist overkill's health/armor items again
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2017-11-10 LybertaAdded ITEM_FLAG_INSTAGIB.
2017-11-10 LybertaRandom items: Major refactoring.
2017-11-10 LybertaRandom items: Removing more useless macros.
2017-11-09 LybertaRandom items: Removing some useless macros.
2017-11-09 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-11-05 MarioAdd support for target_relay and weapon_railgun in...
2017-10-29 Martin TaibrMerge branch 'master' into martin-t/okc2
2017-10-26 terencehillBot AI: make bots aware of items that can be reached...
2017-10-24 LybertaDisable new toys weapon replacement when random items...
2017-10-24 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-10-23 terencehillRename 2 macros
2017-10-17 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2017-10-17 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-10-16 LybertaRandom items: Better weapon handling.
2017-10-16 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-10-16 LybertaRandom items: Removed more macros.
2017-10-16 LybertaRenamed item_invincible to item_shield.
2017-10-16 LybertaRemoved some unneeded macros.
2017-10-16 LybertaRandom items: Better weapon replacement code.
2017-10-16 LybertaRemoved replacedweapon.
2017-10-16 LybertaCompletely removed droppedweapon.
2017-10-16 LybertaRemoved references to droppedweapon.
2017-10-13 terencehillRemove useless label
2017-10-10 LybertaProper handling of expiring items.
2017-10-10 terencehillIS_REAL_CLIENT here too
2017-10-10 LybertaGives instagib items actual spawnfuncs.
2017-10-10 MarioMerge branch 'matthiaskrgr/nadecountdown_nopicmip'...
2017-10-10 MarioActivate targets with the correct activator/trigger...
2017-10-08 LybertaRandom items: Preserve team of the items.
2017-10-08 LybertaMade instagib powerups on par with vanilla ones.
2017-10-08 LybertaFixed instagib powerups.
2017-10-08 LybertaGive instagib items canonical spawnfuncs.
2017-10-08 LybertaRandom items: Cvar fixes.
2017-10-08 TimePathFix compilation units
2017-10-08 TimePathPush down spawning logic from spawnfuncs to dedicated...
2017-10-08 TimePathsv_random_items.qc: more diet
2017-10-08 TimePathsv_random_items.qc: start weight loss program ;)
2017-10-07 LybertaStart random items enums from 1.
2017-10-07 LybertaBetter instagib netnames.
2017-10-05 LybertaRandom items: Fixed overkill detection.
2017-10-05 LybertaRandom items: Added proper overkill support.
2017-10-05 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-10-03 LybertaPartially fixed compilation units.
2017-10-02 MirioMerge branch 'typofix' into 'master'
2017-10-02 Amadeusz Sławińskisomeone got to close _to_ someones rocket 500/head
2017-09-30 LybertaRandom items: Polish.
2017-09-30 LybertaRandom items: added support for instagib.
2017-09-30 LybertaRandom items: new replacement algorithm.
2017-09-30 LybertaRefactoring item system.
2017-09-29 LybertaRandom items: finished base code.
2017-09-29 LybertaRandom items: more code.
2017-09-28 LybertaStarted random items mutator.
2017-09-27 FreddyKick teamkiller mutator: fix playtime being reset on...
2017-09-27 FreddyKick teamkiller mutator: use lower limit of teamkills...
2017-09-27 FreddyKick teamkiller mutator: use a teamkill rate
2017-09-24 MarioMerge branch 'Lyberta/RandomStartWeapons' into 'master'
2017-09-23 LybertaRandom start weapons: Rename i and j.
2017-09-23 LybertaMerge branch 'master' into Lyberta/RandomStartWeapons
2017-09-23 LybertaRandom start weapons: Move ammo into an entity.
2017-09-23 MarioMerge branch 'Lyberta/DynamicHandicap2' into 'master'
2017-09-23 MarioMerge branch 'Lyberta/URS3' into 'master'
2017-09-23 LybertaNew dynamic handicap algorithm. 494/head
2017-09-21 FreddyAdd a mutator to automatically kick teamkilling trolls...
2017-09-19 MarioMerge branch 'martin-t/dmgtextconfig' into 'master'
2017-09-18 MarioMerge branch 'martin-t/has_origin' into 'master'
2017-09-18 TimePathMutator: Stale-move negation
2017-09-16 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-16 TimePathAdd missing generated files
2017-09-16 TimePathMerge branch 'Lyberta/DynamicHandicap' into 'master'
2017-09-16 LybertaDynamic handicap: removed debug code.
2017-09-11 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2017-09-11 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-09-10 LybertaMerge branch 'master' into Lyberta/DynamicHandicap
2017-09-10 LybertaMerge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons
2017-09-10 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-09 Martin TaibrMerge branch 'master' into martin-t/okc2
2017-09-08 terencehillBot AI: slightly increase timeout for finding a new...
2017-09-06 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-09-06 terencehillFix bots waiting for a teamed item to spawn again once...
2017-09-06 LybertaMerge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons
2017-09-06 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-06 LybertaMerge branch 'master' into Lyberta/DynamicHandicap
2017-09-06 LybertaAdded handicap API.
2017-09-04 LybertaRerun genmod.sh.
2017-09-04 LybertaTypo.
2017-09-04 LybertaAdded Dynamic handicap.
2017-09-03 Martin TaibrMerge branch 'master' into martin-t/okc2
2017-09-02 LybertaMerge branch 'master' into Lyberta/TeamplayFixes_
2017-09-02 LybertaRandom Start Weapons: Updated to URS3.
2017-09-02 LybertaMerge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons
2017-09-02 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-02 LybertaUSR: Ported ammo.
2017-09-02 LybertaMerge branch 'master' into Lyberta/RandomStartWeapons
2017-09-02 TimePathMerge branch 'martin-t/snt' into 'master'
2017-09-02 Martin Taibruse expression to enable SNT 480/head
2017-09-02 TimePathMake some mutators accept cvar expressions for being...
2017-09-02 TimePathMerge branch 'TimePath/spawnfuncs' into 'master'
2017-09-01 TimePathMerge branch 'Lyberta/URS2' into 'master'
2017-09-01 TimePathspawnfuncs: suppress some now visible warnings on init
2017-09-01 TimePathStats: don't assign to world
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