2014-02-18 |
Samual Lenks | Also network maxangle and returnspeed |
tree | commitdiff |
2014-02-18 |
Samual Lenks | Network settings information instead of using local... |
tree | commitdiff |
2014-02-18 |
Samual Lenks | Clean up quite a lot of code in w_arc.qc |
tree | commitdiff |
2014-02-18 |
Samual Lenks | Also check to make sure that the client is really a... |
tree | commitdiff |
2014-02-18 |
Samual Lenks | Begin adding special effects for each beam type |
tree | commitdiff |
2014-02-18 |
Samual Lenks | Directly handle thickness of particle beam, properly... |
tree | commitdiff |
2014-02-18 |
Samual Lenks | yayyyy the client side tracing now works quite decently! :D |
tree | commitdiff |
2014-02-18 |
Samual Lenks | Build new drawing method into client code for Arc effects |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Some cleanup |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Rename primary to beam for Arc gun cvars/settings |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Increase delay for lgbeam_fire sound |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Begin adding burst/secondary support |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Many updates, add nonplayerdamage handling, etc |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Move append_to_string to its proper place |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Make it compile/run again |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Committing in broken state: working on cleaning some... |
tree | commitdiff |
2014-02-17 |
Samual Lenks | More config tweaks and debug tweaks |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Update config, plus better debug info |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Large updates to handling of segment tracing |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Working on Arc attack calculation |
tree | commitdiff |
2014-02-17 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
tree | commitdiff |
2014-01-13 |
Samual Lenks | Fix some things, begin working on attack tracing |
tree | commitdiff |
2014-01-12 |
Samual Lenks | Now calculate the number of segments we should use... |
tree | commitdiff |
2014-01-12 |
Samual Lenks | Some cleanup |
tree | commitdiff |
2014-01-12 |
Samual Lenks | And now add segmentation/bending |
tree | commitdiff |
2014-01-12 |
Samual Lenks | Dragging now works as it should :D |
tree | commitdiff |
2014-01-12 |
Samual Lenks | Working on stuff and things |
tree | commitdiff |
2014-01-11 |
Samual Lenks | Fix the last weird hack for vaporizer using blaster... |
tree | commitdiff |
2014-01-11 |
Samual Lenks | Do the same updates to Vortex |
tree | commitdiff |
2014-01-10 |
Samual Lenks | More consistency in the weapon files |
tree | commitdiff |
2014-01-08 |
Samual Lenks | Fix an issue with Arc beam being canceled prematurely... |
tree | commitdiff |
2014-01-07 |
Samual Lenks | Add another weapontodo comment, remove unused weaponrequest |
tree | commitdiff |
2014-01-06 |
Mario | Merge branch 'master' into samual/weapons |
tree | commitdiff |
2014-01-05 |
Samual Lenks | Add weaponthrowable property to weapons |
tree | commitdiff |
2014-01-05 |
Samual Lenks | Unhandled weapon requests from weapon functions should... |
tree | commitdiff |
2014-01-05 |
Samual Lenks | Fix some issues with effects |
tree | commitdiff |
2014-01-05 |
Samual Lenks | Add shotgun spawnfunc |
tree | commitdiff |
2014-01-05 |
Samual Lenks | The image for ammo_nails is actually named ammo_bullets |
tree | commitdiff |
2014-01-05 |
Samual Lenks | Add back the old bot aiming logic for devastator in... |
tree | commitdiff |
2014-01-05 |
Samual Lenks | We don't need stupid hacks for guiding with ammocheck |
tree | commitdiff |
2014-01-05 |
Samual Lenks | Add debug in case a weapon causes negative ammo |
tree | commitdiff |
2014-01-05 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
tree | commitdiff |
2014-01-03 |
Samual Lenks | Try working on shockwave a bit |
tree | commitdiff |
2014-01-03 |
Samual Lenks | Other fixes for death messages |
tree | commitdiff |
2014-01-03 |
Samual Lenks | Add weapon image specification to REGISTER_WEAPON |
tree | commitdiff |
2014-01-03 |
Samual Lenks | Make these weapons use the proper refname |
tree | commitdiff |
2014-01-03 |
Samual Lenks | Fix compile |
tree | commitdiff |
2014-01-03 |
Samual Lenks | On second thought, undo all that shit... this system... |
tree | commitdiff |
2014-01-03 |
Samual Lenks | Add unique fields for this, because fuck doing it any... |
tree | commitdiff |
2014-01-03 |
Samual Lenks | Start fixing up weaponsystem.qc to handle new model... |
tree | commitdiff |
2014-01-03 |
Samual Lenks | Now make the weapon files use it |
tree | commitdiff |
2014-01-03 |
Samual Lenks | Begin making weapon model specification part of REGISTE... |
tree | commitdiff |
2014-01-03 |
Samual Lenks | Rename our usage of model2 to wpmodel |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Make the declaration in weapons.qh match in weapons.qc |
tree | commitdiff |
2014-01-02 |
Samual Lenks | commit message goes here |
tree | commitdiff |
2014-01-02 |
Samual Lenks | More descriptive stuff, better naming |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Reorganize the register_weapon function a little bit |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Fix spacing of register_weapon lists |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Add multiplier for compat |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Begin moving per-weapon crosshair selection as weapon... |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Use WarpZone_findradius_dist for distance checking... |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Limit queue to MAX_SHOCKWAVE_HITS |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Some fixes for queueing of damage with shockwave |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Add todo comment |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Add define for MAX_SHOCKWAVE_HITS |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Clean up entity properties of weaponinfo |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Comments, clean up REGISTER_WEAPON naming |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Use macro for WEP_NAME as well (get rid of W_Name) |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Remove duplicate WEP_ prefix for WEP_AMMO usage |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Rename AMMO_vAL to WEP_AMMO |
tree | commitdiff |
2014-01-02 |
Samual Lenks | Some more cleanup |
tree | commitdiff |
2014-01-02 |
Samual Lenks | items field is not used on weapon entities anymore |
tree | commitdiff |
2014-01-01 |
Samual Lenks | Better descriptions for weaponrequests |
tree | commitdiff |
2014-01-01 |
Samual Lenks | little reorganization |
tree | commitdiff |
2014-01-01 |
Samual Lenks | Merge remote-tracking branch 'origin/master' into samua... |
tree | commitdiff |
2014-01-01 |
Samual Lenks | Rename final to [[last]] |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Move item constants to t_items.qh |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Make these declaration lists not suck as much |
tree | commitdiff |
2013-12-31 |
Samual Lenks | More cleaning |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Move WANT_CONST to the same place that it is actually... |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Update ammo checking on HUD_AMMO and HUD_WEAPONS to... |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Proper naming for "ammo_field" |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Whoops, left that in there by mistake |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Make it so that weapon zoom reticles are in weapon... |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Remove one of the WEAPONTODO's |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Even more cleanup of SetupProjVelocity |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Rename the macros so that they're a little easier to... |
tree | commitdiff |
2013-12-31 |
Samual Lenks | Clean up SetupProjectileVelocity a little bit |
tree | commitdiff |
2013-12-30 |
Samual Lenks | Cleanup ammofield stuff some more, fix handling in... |
tree | commitdiff |
2013-12-30 |
Mario | Rename uzi to machinegun |
tree | commitdiff |
2013-12-30 |
Mario | Update vortex function names |
tree | commitdiff |
2013-12-30 |
Mario | Update vaporizer function names |
tree | commitdiff |
2013-12-30 |
Mario | Update shotgun function names |
tree | commitdiff |
2013-12-30 |
Mario | Update minelayer function names |
tree | commitdiff |
2013-12-30 |
Mario | Rename back to w_machinegun.qc |
tree | commitdiff |
2013-12-30 |
Mario | Rename w_machinegun.qc to w_uzi.qc |
tree | commitdiff |
2013-12-30 |
Mario | Update uzi function names |
tree | commitdiff |
2013-12-30 |
Mario | Update hook function names |
tree | commitdiff |
2013-12-30 |
Mario | Update HLAC function names |
tree | commitdiff |
2013-12-30 |
Mario | Update hagar function names |
tree | commitdiff |
next |