2020-09-25 |
Mario | Phase out miscfunctions.qc from the server codebase... |
tree | commitdiff |
2020-09-22 |
Mario | Implement support for target_delay (compatibility spawn... |
tree | commitdiff |
2020-09-21 |
Mario | Move some more functions out of miscfunctions, split... |
tree | commitdiff |
2020-09-11 |
Mario | Merge branch 'martin-t/jump' into 'master' |
tree | commitdiff |
2020-08-03 |
Mario | Purge server/constants.qh |
tree | commitdiff |
2020-08-03 |
Mario | Merge branch 'terencehill/cl_forceplayercolors_3' into... |
tree | commitdiff |
2020-08-02 |
Mario | Remove the g_ prefix from some server code files and... |
tree | commitdiff |
2020-08-02 |
Mario | Purge server/defs.qh |
tree | commitdiff |
2020-08-02 |
Mario | Further cleanup of defs.qh |
tree | commitdiff |
2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash (again) |
tree | commitdiff |
2020-08-02 |
Mario | Some more defs.qh cleanup, update gameplay hash |
tree | commitdiff |
2020-08-02 |
Mario | Some more cleanup of defs.qh, use a flag to indicate... |
tree | commitdiff |
2020-08-01 |
Mario | Remove the engine STATE_ definitions so they can be... |
tree | commitdiff |
2020-08-01 |
Mario | Draw EF_FLAME and EF_STARDUST effects as box particles... |
tree | commitdiff |
2020-07-31 |
Mario | Clean up target_kill code, allow it to be deactivated |
tree | commitdiff |
2020-07-31 |
Mario | Add Read/WriteAngleVector macros to simplify the networ... |
tree | commitdiff |
2020-07-31 |
Mario | Some more cleanup to map objects, allow trigger_delay... |
tree | commitdiff |
2020-07-31 |
Mario | Ensure trigger_flipflop starts disabled upon reset... |
tree | commitdiff |
2020-07-31 |
Mario | Refactor trigger_secret to be standalone (not using... |
tree | commitdiff |
2020-07-31 |
Mario | Minor cleanup to func_vectormamamam, fix message2 not... |
tree | commitdiff |
2020-07-27 |
Mario | Merge branch 'Mario/headshots' into 'master' |
tree | commitdiff |
2020-07-21 |
Mario | Add support for pitch shifting to the QC sound sending... |
tree | commitdiff |
2020-07-18 |
Mario | Merge branch 'terencehill/noclip_death_fix' into 'master' |
tree | commitdiff |
2020-07-18 |
Mario | Merge branch 'master' into Mario/headshots |
tree | commitdiff |
2020-07-18 |
Mario | Make ladders use the same iterative logic as conveyors... |
tree | commitdiff |
2020-07-18 |
Mario | Don't send movedir twice on jumppads |
tree | commitdiff |
2020-07-18 |
Mario | Merge branch 'master' into Mario/csqc_muzzleflash 838/head |
tree | commitdiff |
2020-07-18 |
Mario | Store the current gametype as a shortname rather than... |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'master' into Mario/headshots |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'Mario/gametypes' into 'master' |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'Mario/speed_var' into 'master' |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'Mario/q3_speaker_fix' into 'master' |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'master' into Mario/q3_speaker_fix 844/head |
tree | commitdiff |
2020-07-17 |
Mario | Merge branch 'master' into Mario/speed_var |
tree | commitdiff |
2020-07-16 |
Mario | Merge branch 'master' into Mario/csqc_muzzleflash |
tree | commitdiff |
2020-07-15 |
Mario | Merge branch 'master' into Mario/gametypes |
tree | commitdiff |
2020-07-14 |
Mario | Merge branch 'master' into Mario/gametypes |
tree | commitdiff |
2020-07-13 |
Mario | Move gametype registers into their own files, fallback... |
tree | commitdiff |
2020-07-11 |
Mario | Merge branch 'Mario/movetype_push' into 'master' |
tree | commitdiff |
2020-07-11 |
Mario | Merge branch 'master' into Mario/headshots |
tree | commitdiff |
2020-07-11 |
Mario | Mark func_static as a solid model (it acts as a wall... |
tree | commitdiff |
2020-07-10 |
Mario | Merge branch 'master' into Mario/movetype_push |
tree | commitdiff |
2020-07-08 |
Mario | Merge branch 'bones_was_here/mv-r_water-acl' into ... |
tree | commitdiff |
2020-07-08 |
Mario | Don't play speaker sounds globally if they have the... |
tree | commitdiff |
2020-07-07 |
Mario | Merge branch 'master' into Mario/headshots |
tree | commitdiff |
2020-07-07 |
Mario | Merge branch 'master' into Mario/csqc_muzzleflash |
tree | commitdiff |
2020-06-21 |
Mario | Merge branch 'bones_was_here/timeout_stuff' into 'master' |
tree | commitdiff |
2020-06-17 |
Mario | Merge branch 'Cloudwalk/rename-find' into 'master' |
tree | commitdiff |
2020-06-16 |
Mario | Merge branch 'bones_was_here/func_door_default_q3compat... |
tree | commitdiff |
2020-06-16 |
bones_was_here | Set func_door speed to 400 if it's unspecified and... 831/head |
tree | commitdiff |
2020-06-02 |
Mario | Merge branch 'master' into Mario/movetype_push |
tree | commitdiff |
2020-06-01 |
terencehill | Prevent a division by 0 |
tree | commitdiff |
2020-05-30 |
Mario | Remove an obscure macro from trigger code that was... |
tree | commitdiff |
2020-05-30 |
Mario | Implement support for target_teleporter to be used... |
tree | commitdiff |
2020-05-29 |
Mario | Merge branch 'terencehill/registry_API' into 'master' |
tree | commitdiff |
2020-05-27 |
Mario | Replace the cam_* cvars with spawnflag bits so they... |
tree | commitdiff |
2020-05-26 |
Mario | Merge branch 'master' into Mario/pure_entity_fix 820/head |
tree | commitdiff |
2020-05-25 |
terencehill | Forbid telefrags while round hasn't started yet. Also... |
tree | commitdiff |
2020-05-25 |
Mario | Merge branch 'terencehill/erebus_tweaks' into 'master' |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'master' into Mario/stepdown_maxspeed |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'martin-t/server-quit' into 'master' |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'terencehill/texture_names_fix' into ... |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'bones_was_here/wl-clientselect_options... |
tree | commitdiff |
2020-05-23 |
Mario | Merge branch 'bones_was_here/guard-resistance' into... |
tree | commitdiff |
2020-05-18 |
Mario | Improve support for per-player counters by spawning... |
tree | commitdiff |
2020-05-18 |
Mario | Rewrite trigger_swamp to not require spawning new entit... |
tree | commitdiff |
2020-05-18 |
Mario | Fix trigger_swamp timer using the wrong field |
tree | commitdiff |
2020-05-18 |
Mario | Merge branch 'garymoon/show-server-name-in-info' into... |
tree | commitdiff |
2020-05-18 |
Mario | Allow deactivating trigger_relay_if, trigger_relay_team... |
tree | commitdiff |
2020-04-20 |
Martin Taibr | Merge branch 'martin-t/deglob-log' into 'master' |
tree | commitdiff |
2020-04-18 |
Rudolf Polzer | Merge branch 'divVerent/simpler-clipped-rectangle'... |
tree | commitdiff |
2020-03-13 |
Mario | Merge branch 'terencehill/campaign_message_tweak' into... |
tree | commitdiff |
2020-01-23 |
terencehill | Merge branch 'master' into terencehill/bot_ai |
tree | commitdiff |
2020-01-21 |
Mario | Merge branch 'master' into Mario/qcphysics |
tree | commitdiff |
2020-01-21 |
terencehill | Merge branch 'master' into terencehill/erebus_tweaks |
tree | commitdiff |
2020-01-21 |
Mario | Merge branch 'Mario/ipv6_gamelog' into 'master' |
tree | commitdiff |
2020-01-20 |
Mario | Merge branch 'Mario/rain_fix' into 'master' |
tree | commitdiff |
2020-01-19 |
Mario | Allow mappers to define the draw distance of the rain... 762/head |
tree | commitdiff |
2020-01-19 |
Mario | Increase rain draw distance to 1000 (also for drain) |
tree | commitdiff |
2020-01-19 |
Mario | Increase rain draw distance to 700, so drain functions |
tree | commitdiff |
2020-01-19 |
Mario | Fix rainsnow logic, thanks to Player_2 |
tree | commitdiff |
2020-01-18 |
Mario | Merge branch 'master' into Mario/rain_fix |
tree | commitdiff |
2020-01-18 |
Martin Taibr | Merge branch 'martin-t/electro-denoobing' into 'master' |
tree | commitdiff |
2020-01-14 |
Mario | Add a function to skip certain target fields when using... |
tree | commitdiff |
2020-01-14 |
Mario | Merge branch 'terencehill/spectate_player' into 'master' |
tree | commitdiff |
2020-01-14 |
Martin Taibr | Merge branch 'master' into martin-t/linkexplode |
tree | commitdiff |
2020-01-14 |
Martin Taibr | Merge branch 'master' into martin-t/deglob-log |
tree | commitdiff |
2020-01-13 |
terencehill | Merge branch 'master' into terencehill/campaign_message... |
tree | commitdiff |
2020-01-09 |
Mario | Rename sv_vq3compat to sv_q3defragcompat to clarify... |
tree | commitdiff |
2020-01-08 |
Mario | Merge branch 'martin-t/weaponorder' into 'master' |
tree | commitdiff |
2020-01-08 |
Mario | Merge branch 'is_not_beaten' into 'master' |
tree | commitdiff |
2020-01-07 |
Mario | Merge branch 'master' into Mario/qcphysics |
tree | commitdiff |
2020-01-01 |
Martin Taibr | Merge branch 'mutator' into 'master' |
tree | commitdiff |
2019-12-30 |
Mario | Merge branch 'master' into Mario/qc_camstuff |
tree | commitdiff |
2019-12-30 |
Martin Taibr | Merge branch 'Mario/falldamage_vertical' into 'master' |
tree | commitdiff |
2019-12-29 |
Mario | Merge branch 'terencehill/casings_tweaks' into 'master' |
tree | commitdiff |
2019-12-29 |
Mario | Make the QC physics match the engine a bit more accurat... |
tree | commitdiff |
2019-12-28 |
Mario | Add a compatibility hack for trigger_multiple and func_... |
tree | commitdiff |
2019-12-28 |
Mario | Rotate .obj entity models 180 degrees around the Y... |
tree | commitdiff |
2019-12-26 |
Mario | Fix compile |
tree | commitdiff |
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