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Assert harder
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2015-12-03 TimePathAssert harder
2015-12-03 TimePathGlobalsound: assert source is a player
2015-12-02 TimePathSound8: potentially fix player sound issue
2015-12-01 TimePathShownames: fade when moving to spectate
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-26 MarioKill the use of self in movetype code, to make it usabl...
2015-11-23 TimePathentcs: use ArrayList
2015-11-20 MarioMerge branch 'terencehill/hud_cvars' into 'master'
2015-11-17 TimePathMerge branch 'TimePath/csqc_sounds' into 'master'
2015-11-17 TimePathGlobalsounds: update entcs origin 251/head
2015-11-17 TimePathGlobalsounds: remove optional REGISTRY_SORT parameter
2015-11-17 TimePathPlayersounds: fix volume
2015-11-17 TimePathent_cs: don't remove on death, really
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-16 TimePathent_cs: rewrite
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-14 TimePathMerge branch 'terencehill/announcer_fix' into 'master'
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-13 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-12 MarioAdd a nasty hook to customise impact effects
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-08 TimePathGlobalSound: fix `cl_forceplayermodels 1` using default...
2015-11-08 TimePathGlobalSound: clientside voice selection
2015-11-08 TimePathGlobalSound: uncrustify
2015-11-08 TimePathGlobalSound: register player sounds
2015-11-08 TimePathGlobalSound: send as tempentity
2015-11-06 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-05 TimePathRubble: move to qc effects
2015-11-05 TimePathModeleffects: move to qc effects
2015-11-05 TimePathDamageeffects: move to qc effects
2015-11-05 TimePathGibs: move to qc effects
2015-11-05 TimePathCasings: move to qc effects
2015-11-05 TimePathEffects: create qc effects folder