]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
fix clipping and backface culling bugs
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 28 Jan 2011 09:52:15 +0000 (09:52 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 28 Jan 2011 09:52:15 +0000 (09:52 +0000)
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10770 d7cf8633-e32d-0410-b094-e92efae38249

dpsoftrast.c

index 8ace46de6d260365289a82e743f5f9c68a6d3373..1365fc94fbf81550c6b2b9aae532f3266433bb61 100644 (file)
@@ -3525,6 +3525,7 @@ void DPSOFTRAST_Draw_ProcessTriangles(int firstvertex, int numtriangles, const i
        unsigned char mip[DPSOFTRAST_MAXTEXTUREUNITS];
        __m128 mipedgescale;
        float clipdist[4];
+       __m128 clipfrac[4];
        __m128 clipped[DPSOFTRAST_ARRAY_TOTAL][4];
        __m128 screen[4];
        __m128 proj[DPSOFTRAST_ARRAY_TOTAL][4];
@@ -3554,14 +3555,13 @@ void DPSOFTRAST_Draw_ProcessTriangles(int firstvertex, int numtriangles, const i
                        e[2] = i*3+2;
                }
 
-#define SKIPBACKFACE { \
-                       __m128 triangleedge[2], triangleorigin, trianglenormal; \
-                       triangleorigin = _mm_load_ps(&dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[1]*4]); \
-                       triangleedge[0] = _mm_sub_ps(_mm_load_ps(&dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[0]*4]), triangleorigin); \
-                       triangleedge[1] = _mm_sub_ps(_mm_load_ps(&dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[2]*4]), triangleorigin); \
+#define SKIPBACKFACE \
+               if(cullface != GL_NONE) \
+               { \
+                       __m128 triangleedge[2] = { _mm_sub_ps(screen[0], screen[1]), _mm_sub_ps(screen[2], screen[1]) }; \
                        /* store normal in 2, 0, 1 order instead of 0, 1, 2 as it requires fewer shuffles and leaves z component accessible as scalar */ \
-                       trianglenormal = _mm_sub_ss(_mm_mul_ss(triangleedge[0], _mm_shuffle_ps(triangleedge[1], triangleedge[1], _MM_SHUFFLE(3, 0, 2, 1))), \
-                                                                               _mm_mul_ss(_mm_shuffle_ps(triangleedge[0], triangleedge[0], _MM_SHUFFLE(3, 0, 2, 1)), triangleedge[1])); \
+                       __m128 trianglenormal = _mm_sub_ss(_mm_mul_ss(triangleedge[0], _mm_shuffle_ps(triangleedge[1], triangleedge[1], _MM_SHUFFLE(3, 0, 2, 1))), \
+                                                                                       _mm_mul_ss(_mm_shuffle_ps(triangleedge[0], triangleedge[0], _MM_SHUFFLE(3, 0, 2, 1)), triangleedge[1])); \
                        /* apply current cullface mode (this culls many triangles) */ \
                        switch(cullface) \
                        { \
@@ -3582,95 +3582,100 @@ void DPSOFTRAST_Draw_ProcessTriangles(int firstvertex, int numtriangles, const i
                        //trianglenormal[1] = triangleedge[0][2] * triangleedge[1][0] - triangleedge[0][0] * triangleedge[1][2];
 
                        // macros for clipping vertices
-#define CLIPPEDVERTEXLERP(k,p1,p2) { \
-                       __m128 frac = _mm_set1_ps(clipdist[p1] / (clipdist[p1] - clipdist[p2]));\
-                       for (j = 0;j < DPSOFTRAST_ARRAY_TOTAL;j++)\
+#define CLIPPEDVERTEXLERP(k,p1, p2) \
+                       clipfrac[k] = _mm_set1_ps(clipdist[p1] / (clipdist[p1] - clipdist[p2])); \
+                       { \
+                               __m128 v1 = _mm_load_ps(&dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[p1]*4]), v2 = _mm_load_ps(&dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[p2]*4]); \
+                               clipped[DPSOFTRAST_ARRAY_POSITION][k] = _mm_add_ps(v1, _mm_mul_ps(_mm_sub_ps(v2, v1), clipfrac[k])); \
+                       } \
+                       screen[k] = DPSOFTRAST_Draw_ProjectVertex(clipped[DPSOFTRAST_ARRAY_POSITION][k]);
+#define CLIPPEDATTRIBSLERP(k,p1,p2) \
+                       for (j = DPSOFTRAST_ARRAY_POSITION+1;j < DPSOFTRAST_ARRAY_TOTAL;j++)\
                        {\
                                /*if (arraymask[j])*/\
                                {\
                                        __m128 v1 = _mm_load_ps(&dpsoftrast.draw.post_array4f[j][e[p1]*4]), v2 = _mm_load_ps(&dpsoftrast.draw.post_array4f[j][e[p2]*4]); \
-                                       clipped[j][k] = _mm_add_ps(v1, _mm_mul_ps(_mm_sub_ps(v2, v1), frac)); \
+                                       clipped[j][k] = _mm_add_ps(v1, _mm_mul_ps(_mm_sub_ps(v2, v1), clipfrac[k])); \
                                }\
-                       }\
-                       screen[k] = DPSOFTRAST_Draw_ProjectVertex(clipped[DPSOFTRAST_ARRAY_POSITION][k]); \
-               }
+                       }
 #define CLIPPEDVERTEXCOPY(k,p1) \
+                       screen[k] = _mm_load_ps(&dpsoftrast.draw.screencoord4f[e[p1]*4]);
+#define CLIPPEDATTRIBSCOPY(k,p1) \
                        for (j = 0;j < DPSOFTRAST_ARRAY_TOTAL;j++)\
                        {\
                                /*if (arraymask[j])*/\
                                {\
                                        clipped[j][k] = _mm_load_ps(&dpsoftrast.draw.post_array4f[j][e[p1]*4]); \
                                }\
-                       }\
-                       screen[k] = _mm_load_ps(&dpsoftrast.draw.screencoord4f[e[p1]*4]);
+                       }
 
                // calculate distance from nearplane
-               clipdist[0] = dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[0]*4+2] + 1.0f;
-               clipdist[1] = dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[1]*4+2] + 1.0f;
-               clipdist[2] = dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[2]*4+2] + 1.0f;
+               clipdist[0] = dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[0]*4+2] + dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[0]*4+3];
+               clipdist[1] = dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[1]*4+2] + dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[1]*4+3];
+               clipdist[2] = dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[2]*4+2] + dpsoftrast.draw.post_array4f[DPSOFTRAST_ARRAY_POSITION][e[2]*4+3];
                if (clipdist[0] >= 0.0f)
                {
-                       SKIPBACKFACE;
                        if (clipdist[1] >= 0.0f)
                        {
-                               CLIPPEDVERTEXCOPY(0,0);
-                               CLIPPEDVERTEXCOPY(1,1);
                                if (clipdist[2] >= 0.0f)
                                {
                                        // triangle is entirely in front of nearplane
-                                       CLIPPEDVERTEXCOPY(2,2);
+                                       CLIPPEDVERTEXCOPY(0,0); CLIPPEDVERTEXCOPY(1,1); CLIPPEDVERTEXCOPY(2,2);
                                        numpoints = 3;
+                                       SKIPBACKFACE;
+                                       CLIPPEDATTRIBSCOPY(0,0); CLIPPEDATTRIBSCOPY(1,1); CLIPPEDATTRIBSCOPY(2,2);
                                }
                                else
                                {
-                                       CLIPPEDVERTEXLERP(2,1,2);
-                                       CLIPPEDVERTEXLERP(3,2,0);
+                                       CLIPPEDVERTEXCOPY(0,0); CLIPPEDVERTEXCOPY(1,1); CLIPPEDVERTEXLERP(2,1,2); CLIPPEDVERTEXLERP(3,2,0);
                                        numpoints = 4;
+                                       SKIPBACKFACE;
+                                       CLIPPEDATTRIBSCOPY(0,0); CLIPPEDATTRIBSCOPY(1,1); CLIPPEDATTRIBSLERP(2,1,2); CLIPPEDATTRIBSLERP(3,2,0);
                                }
                        }
                        else 
                        {
-                               CLIPPEDVERTEXCOPY(0,0);
-                               CLIPPEDVERTEXLERP(1,0,1);
                                if (clipdist[2] >= 0.0f)
                                {
-                                       CLIPPEDVERTEXLERP(2,1,2);
-                                       CLIPPEDVERTEXCOPY(3,2);
+                                       CLIPPEDVERTEXCOPY(0,0); CLIPPEDVERTEXLERP(1,0,1); CLIPPEDVERTEXLERP(2,1,2);     CLIPPEDVERTEXCOPY(3,2);
                                        numpoints = 4;
+                                       SKIPBACKFACE;
+                                       CLIPPEDATTRIBSCOPY(0,0); CLIPPEDATTRIBSLERP(1,0,1); CLIPPEDATTRIBSLERP(2,1,2); CLIPPEDATTRIBSCOPY(3,2);
                                }
                                else
                                {
-                                       CLIPPEDVERTEXLERP(2,2,0);
+                                       CLIPPEDVERTEXCOPY(0,0); CLIPPEDVERTEXLERP(1,0,1); CLIPPEDVERTEXLERP(2,2,0);
                                        numpoints = 3;
+                                       SKIPBACKFACE;
+                                       CLIPPEDATTRIBSCOPY(0,0); CLIPPEDATTRIBSLERP(1,0,1); CLIPPEDATTRIBSLERP(2,2,0);
                                }
                        }
                }                       
                else if (clipdist[1] >= 0.0f)
                {
-                       SKIPBACKFACE;
-                       CLIPPEDVERTEXLERP(0,0,1);
-                       CLIPPEDVERTEXCOPY(1,1);
                        if (clipdist[2] >= 0.0f)
                        {
-                               CLIPPEDVERTEXCOPY(2,2);
-                               CLIPPEDVERTEXLERP(3,2,0);
+                               CLIPPEDVERTEXLERP(0,0,1); CLIPPEDVERTEXCOPY(1,1); CLIPPEDVERTEXCOPY(2,2); CLIPPEDVERTEXLERP(3,2,0);
                                numpoints = 4;
+                               SKIPBACKFACE;
+                               CLIPPEDATTRIBSLERP(0,0,1); CLIPPEDATTRIBSCOPY(1,1); CLIPPEDATTRIBSCOPY(2,2); CLIPPEDATTRIBSLERP(3,2,0);
                        }
                        else
                        {
-                               CLIPPEDVERTEXLERP(2,1,2);
+                               CLIPPEDVERTEXLERP(0,0,1); CLIPPEDVERTEXCOPY(1,1); CLIPPEDVERTEXLERP(2,1,2);
                                numpoints = 3;
+                               SKIPBACKFACE;
+                               CLIPPEDATTRIBSLERP(0,0,1); CLIPPEDATTRIBSCOPY(1,1); CLIPPEDATTRIBSLERP(2,1,2);
                        }
                }
                else if (clipdist[2] >= 0.0f)
                {
-                       SKIPBACKFACE;
-                       CLIPPEDVERTEXLERP(0,1,2);
-                       CLIPPEDVERTEXCOPY(1,2);
-                       CLIPPEDVERTEXLERP(2,2,0);
+                       CLIPPEDVERTEXLERP(0,1,2); CLIPPEDVERTEXCOPY(1,2); CLIPPEDVERTEXLERP(2,2,0);
                        numpoints = 3;
+                       SKIPBACKFACE;
+                       CLIPPEDATTRIBSLERP(0,1,2); CLIPPEDATTRIBSCOPY(1,2); CLIPPEDATTRIBSLERP(2,2,0);
                }
-               else continue; // triangle is entirely behind nearpla
+               else continue; // triangle is entirely behind nearplane
 
                {
                        // calculate integer y coords for triangle points
@@ -3684,7 +3689,7 @@ void DPSOFTRAST_Draw_ProcessTriangles(int firstvertex, int numtriangles, const i
                        screenmin = _mm_max_epi16(screenmin, _mm_setzero_si128());
                        screenmax = _mm_min_epi16(screenmax, fbmax);
                        // skip offscreen triangles
-                       if (_mm_cvtsi128_si32(_mm_cmplt_epi16(screenmax, screenmin)) == -1)
+                       if (_mm_cvtsi128_si32(_mm_cmplt_epi16(screenmax, screenmin)))
                                continue;
                        starty = _mm_extract_epi16(screenmin, 1);
                        endy = _mm_extract_epi16(screenmax, 1)+1;
@@ -3731,7 +3736,7 @@ void DPSOFTRAST_Draw_ProcessTriangles(int firstvertex, int numtriangles, const i
                                mipedgetc = _mm_mul_ps(mipedgetc, mipedgescale);
                                mipedgetc = _mm_min_ss(mipedgetc, _mm_shuffle_ps(mipedgetc, mipedgetc, _MM_SHUFFLE(2, 2, 2, 2)));       
                                // this will be multiplied in the texturing routine by the texture resolution
-                               y = _mm_cvttss_si32(mipedgetc);
+                               y = _mm_cvtss_si32(mipedgetc);
                                if (y > 0) 
                                {
                                        y = (int)(log(y)/M_LN2);