]> git.xonotic.org Git - xonotic/darkplaces.git/commitdiff
implemented fog texture building support for the new fog start and alpha
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 22 Dec 2007 15:21:50 +0000 (15:21 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 22 Dec 2007 15:21:50 +0000 (15:21 +0000)
parameters

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7840 d7cf8633-e32d-0410-b094-e92efae38249

client.h
gl_rmain.c

index 8c3522363fd24dd53056037a07abc29924bc5bae..e8bdbd574f4fe5bd720f89ade9c7427e75cc8c35 100644 (file)
--- a/client.h
+++ b/client.h
@@ -1399,6 +1399,7 @@ typedef struct r_refdef_s
        vec_t fogmasktabledistmultiplier;
 #define FOGMASKTABLEWIDTH 1024
        float fogmasktable[FOGMASKTABLEWIDTH];
+       float fogmasktable_start, fogmasktable_alpha;
        float fog_density;
        float fog_red;
        float fog_green;
index bd002566bcbb9253aee75fb0d8659bcb7da513c9..5550d7a1fb512b35642c8a38a4980698a15d2db2 100644 (file)
@@ -393,6 +393,28 @@ static void R_BuildFogTexture(void)
 #define FOGWIDTH 256
        unsigned char data1[FOGWIDTH][4];
        //unsigned char data2[FOGWIDTH][4];
+       double d, s, alpha;
+
+       r_refdef.fogmasktable_start = r_refdef.fog_start;
+       r_refdef.fogmasktable_alpha = r_refdef.fog_alpha;
+
+       s = r_refdef.fogmasktable_start / r_refdef.fogrange;
+       s = bound(0, s, 0.999);
+       for (x = 0;x < FOGMASKTABLEWIDTH;x++)
+       {
+               d = ((double)x / FOGMASKTABLEWIDTH);
+               Con_Printf("%f ", d);
+               d = (d - s) / (1 - s);
+               Con_Printf("%f ", d);
+               d = bound(0, d, 1);
+               Con_Printf(" = %f ", d);
+               alpha = exp(-16 * d*d);
+               Con_Printf(" : %f ", alpha);
+               alpha = 1 - (1 - alpha) * r_refdef.fogmasktable_alpha;
+               Con_Printf(" = %f\n", alpha);
+               r_refdef.fogmasktable[x] = bound(0, alpha, 1);
+       }
+
        for (x = 0;x < FOGWIDTH;x++)
        {
                b = (int)(r_refdef.fogmasktable[x * (FOGMASKTABLEWIDTH - 1) / (FOGWIDTH - 1)] * 255);
@@ -405,8 +427,16 @@ static void R_BuildFogTexture(void)
                //data2[x][2] = 255 - b;
                //data2[x][3] = 255;
        }
-       r_texture_fogattenuation = R_LoadTexture2D(r_main_texturepool, "fogattenuation", FOGWIDTH, 1, &data1[0][0], TEXTYPE_BGRA, TEXF_PRECACHE | TEXF_FORCELINEAR | TEXF_CLAMP | TEXF_PERSISTENT, NULL);
-       //r_texture_fogintensity = R_LoadTexture2D(r_main_texturepool, "fogintensity", FOGWIDTH, 1, &data2[0][0], TEXTYPE_BGRA, TEXF_PRECACHE | TEXF_FORCELINEAR | TEXF_CLAMP, NULL);
+       if (r_texture_fogattenuation)
+       {
+               R_UpdateTexture(r_texture_fogattenuation, &data1[0][0], 0, 0, FOGWIDTH, 1);
+               //R_UpdateTexture(r_texture_fogattenuation, &data2[0][0], 0, 0, FOGWIDTH, 1);
+       }
+       else
+       {
+               r_texture_fogattenuation = R_LoadTexture2D(r_main_texturepool, "fogattenuation", FOGWIDTH, 1, &data1[0][0], TEXTYPE_BGRA, TEXF_PRECACHE | TEXF_FORCELINEAR | TEXF_CLAMP | TEXF_PERSISTENT, NULL);
+               //r_texture_fogintensity = R_LoadTexture2D(r_main_texturepool, "fogintensity", FOGWIDTH, 1, &data2[0][0], TEXTYPE_BGRA, TEXF_PRECACHE | TEXF_FORCELINEAR | TEXF_CLAMP, NULL);
+       }
 }
 
 static const char *builtinshaderstring =
@@ -1813,18 +1843,6 @@ skinframe_t *R_SkinFrame_LoadMissing(void)
 
 void gl_main_start(void)
 {
-       int x;
-       double r, alpha;
-
-       r = -16.0 / (1.0 * FOGMASKTABLEWIDTH * FOGMASKTABLEWIDTH);
-       for (x = 0;x < FOGMASKTABLEWIDTH;x++)
-       {
-               alpha = exp(r * ((double)x*(double)x));
-               if (x == FOGMASKTABLEWIDTH - 1)
-                       alpha = 0;
-               r_refdef.fogmasktable[x] = bound(0, alpha, 1);
-       }
-
        memset(r_qwskincache, 0, sizeof(r_qwskincache));
        memset(r_qwskincache_skinframe, 0, sizeof(r_qwskincache_skinframe));
 
@@ -1841,6 +1859,8 @@ void gl_main_start(void)
                R_BuildWhiteCube();
                R_BuildNormalizationCube();
        }
+       r_texture_fogattenuation = NULL;
+       //r_texture_fogintensity = NULL;
        R_BuildFogTexture();
        memset(&r_bloomstate, 0, sizeof(r_bloomstate));
        memset(&r_waterstate, 0, sizeof(r_waterstate));
@@ -1867,6 +1887,8 @@ void gl_main_shutdown(void)
        r_texture_black = NULL;
        r_texture_whitecube = NULL;
        r_texture_normalizationcube = NULL;
+       r_texture_fogattenuation = NULL;
+       //r_texture_fogintensity = NULL;
        memset(&r_bloomstate, 0, sizeof(r_bloomstate));
        memset(&r_waterstate, 0, sizeof(r_waterstate));
        R_GLSL_Restart_f();
@@ -3247,7 +3269,7 @@ void R_UpdateVariables(void)
                }
        }
 
-       r_refdef.fog_alpha = min(1, r_refdef.fog_alpha);
+       r_refdef.fog_alpha = bound(0, r_refdef.fog_alpha, 1);
        r_refdef.fog_start = max(0, r_refdef.fog_start);
 
        R_UpdateFogColor();
@@ -3262,6 +3284,9 @@ void R_UpdateVariables(void)
                r_refdef.fograngerecip = 1.0f / r_refdef.fogrange;
                r_refdef.fogmasktabledistmultiplier = FOGMASKTABLEWIDTH * r_refdef.fograngerecip;
                // fog color was already set
+               // update the fog texture
+               if (r_refdef.fogmasktable_start != r_refdef.fog_start || r_refdef.fogmasktable_alpha != r_refdef.fog_alpha)
+                       R_BuildFogTexture();
        }
        else
                r_refdef.fogenabled = false;