+ // LordHavoc: moved this above the QC calls at FrikaC's request
+// send all current names, colors, and frag counts
+ SZ_Clear (&host_client->message);
+
// run the entrance script
if (sv.loadgame)
{ // loaded games are fully inited allready
// run the entrance script
if (sv.loadgame)
{ // loaded games are fully inited allready
-// send all current names, colors, and frag counts
- SZ_Clear (&host_client->message);
-
// send time of update
MSG_WriteByte (&host_client->message, svc_time);
MSG_WriteFloat (&host_client->message, sv.time);
// send time of update
MSG_WriteByte (&host_client->message, svc_time);
MSG_WriteFloat (&host_client->message, sv.time);