64
git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9806
d7cf8633-e32d-0410-b094-
e92efae38249
int maxtriangles = 4096;
static int newelements[4096*3];
R_Shadow_RenderLighting_Light_Vertex_Shading(firstvertex, numvertices, numtriangles, element3i, diffusecolor2, ambientcolor2);
int maxtriangles = 4096;
static int newelements[4096*3];
R_Shadow_RenderLighting_Light_Vertex_Shading(firstvertex, numvertices, numtriangles, element3i, diffusecolor2, ambientcolor2);
- for (renders = 0;renders < 64;renders++)
+ for (renders = 0;renders < 4;renders++)
{
stop = true;
newfirstvertex = 0;
{
stop = true;
newfirstvertex = 0;