]> git.xonotic.org Git - xonotic/darkplaces.git/commit
removed cvars r_hdr and r_hdr_range - now the only way to get HDR
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 16 Oct 2011 09:54:40 +0000 (09:54 +0000)
committerRudolf Polzer <divverent@xonotic.org>
Tue, 18 Oct 2011 13:05:11 +0000 (15:05 +0200)
commitb533fef410efc83e97f4f34ac193c1d10fe0afa1
tree3744004bc7a924fccc56e652790f5d54813f0e80
parentfc1e676d51f9156f5f667eb6d0c89816f3d06cb2
removed cvars r_hdr and r_hdr_range - now the only way to get HDR
rendering is using r_viewfbo 2 (which is faster and nicer)
implemented fbo rendering for water, bloom and gamma, setting r_viewfbo
to 1 gives a consistent speed gain because it avoids all texture copies

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@11426 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=b641cdf4343692743e15b2427f183a92890e118f
gl_rmain.c
menu.c
r_shadow.c
render.h