]> git.xonotic.org Git - xonotic/darkplaces.git/commit
I have no idea why, but R_Viewport_TransformToScreen apparently should NOT invert...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 10 Oct 2010 16:36:44 +0000 (16:36 +0000)
committerRudolf Polzer <divVerent@xonotic.org>
Wed, 13 Oct 2010 10:06:23 +0000 (12:06 +0200)
commita038eecb05fd499eaaae41df1c73bee62b2a31e7
tree9e6fe9ba2d584e5f3eba884b00cbb49b12f8fd08
parent4a88dc68eb1e012c1c5559f5eb101ee802ddf2b4
I have no idea why, but R_Viewport_TransformToScreen apparently should NOT invert y, as doing so breaks dynamic light rendering in size-reduced views (HDR, water)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10518 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=f485da47bd3a3737bb1db4e42b21e9e3b6c58dd9
gl_backend.c
r_shadow.c