]> git.xonotic.org Git - xonotic/darkplaces.git/commit
changed DPSOFTRAST to use bgra8 intermediate storage while rendering,
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 24 Jan 2011 12:39:26 +0000 (12:39 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 24 Jan 2011 12:39:26 +0000 (12:39 +0000)
commit87b875a785de0dc99a6e5a2bfbc9482b68a2900d
tree7450b4e19d2b3696dcb34e1a47f4ae452e5ef38e
parentfbcbb5562bc7e507a8cd28eab916b9f368427202
changed DPSOFTRAST to use bgra8 intermediate storage while rendering,
the float support code remains and will not be going away (and some
shaders are simply too complex to use bgra8 anyway), this gains a few
fps in most situations

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10738 d7cf8633-e32d-0410-b094-e92efae38249
dpsoftrast.c