]> git.xonotic.org Git - xonotic/darkplaces.git/commit
GLSL shader: make dp_waterscroll work with dp_reflect and dp_refract
authorvortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 22 Mar 2011 15:15:59 +0000 (15:15 +0000)
committerRudolf Polzer <divverent@alientrap.org>
Wed, 30 Mar 2011 07:00:12 +0000 (09:00 +0200)
commit2842a97e8a25b4db931aba72052a3a10672af223
tree2a6e692341b449aa63f4031f14291210052b3517
parent9230064fe719f6426ec850c1a7bf8f4973bbe2be
GLSL shader: make dp_waterscroll work with dp_reflect and dp_refract

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10958 d7cf8633-e32d-0410-b094-e92efae38249
::stable-branch::merge=dbd8e60c7e473f960271f3f52d66382e205001db
gl_rmain.c
shader_glsl.h