set g_nodepthtestplayers 0 "disables depth testing on players"
set g_nodepthtestitems 0 "disables depth testing on items"
set g_casings 2 "specifies which casings (0: none, 1: only shotgun casings, 2: shotgun and machine gun casings) are sent to the client"
-set g_norecoil 0 "if set to 1 shooting weapons won't make you crosshair to move upwards (recoil)"
+set g_norecoil 1 "if set to 1 shooting weapons won't make you crosshair to move upwards (recoil)"
set g_maplist_mostrecent "" "contains the name of the maps that were most recently played"
set g_maplist_mostrecent_count 3 "number of most recent maps that are blocked from being played again"
set g_maplist_index 0 "this is used internally for saving position in maplist cycle"
set g_maplist_sizes_count_bots 1 "include the number of bots currently in the server when counting the number of players for size restrictions"
set g_maplist_sizes_specparty 0 "this fraction of people are expected to only spectate, reduces player count used to select voting GUI maps"
-set g_items_mindist 4000 "starting distance for the fading of items"
set g_items_maxdist 4500 "maximum distance at which an item can be viewed, after which it will be invisible"
set g_items_dropped_lifetime 20 "default lifetime for dropped items unless explicitly overriden (ie. flags)"