-set g_vehicle_raptor_respawntime 60
+set g_vehicle_raptor_respawntime 30
// 0: go where player aims, +forward etc relative to aim angles
// 1: ignore aim for up/down movement. +forward always moved forward, +jump always moves up
set g_vehicle_raptor_guns_turnspeed 32
set g_vehicle_raptor_guns_turnlimit 10
-set g_vehicle_raptor_guns_pitchlimit 8
+set g_vehicle_raptor_guns_pitchlimit_up 8
+set g_vehicle_raptor_guns_pitchlimit_down 32
set g_vehicle_raptor_cannon_cost 1
set g_vehicle_raptor_cannon_damage 10
set g_vehicle_raptor_cannon_spread 0.05
set g_vehicle_raptor_energy 200
-set g_vehicle_raptor_energy_regen 50
+set g_vehicle_raptor_energy_regen 25
set g_vehicle_raptor_energy_regen_pause 1
set g_vehicle_raptor_health 250
set g_vehicle_raptor_health_regen 0
set g_vehicle_raptor_health_regen_pause 0
-set g_vehicle_raptor_shield 250
+set g_vehicle_raptor_shield 200
set g_vehicle_raptor_shield_regen 50
set g_vehicle_raptor_shield_regen_pause 1.5