-set g_vehicle_raptor_reload 1\r
-\r
-set g_vehicle_raptor_movestyle 1\r
-set g_vehicle_raptor_turnspeed 90\r
-set g_vehicle_raptor_turnroll 0.1\r
-set g_vehicle_raptor_pitchspeed 45\r
-set g_vehicle_raptor_speed_forward 1500\r
-set g_vehicle_raptor_speed_strafe 1500\r
-set g_vehicle_raptor_speed_up 1250\r
-set g_vehicle_raptor_speed_down 1400\r
-\r
-set g_vehicle_raptor_bomblet_waves 2\r
-set g_vehicle_raptor_bomblet_wavefirst 0.5\r
-set g_vehicle_raptor_bomblet_wavenext 0.3\r
-set g_vehicle_raptor_bomblet_wawespread 0.3\r
-set g_vehicle_raptor_bomblets 3\r
-set g_vehicle_raptor_bomblet_damage 90\r
-set g_vehicle_raptor_bomblet_edgedamage 40\r
-set g_vehicle_raptor_bomblet_radius 250\r
-set g_vehicle_raptor_bomblet_force 300\r
-set g_vehicle_raptor_bombs_refire 1\r
-\r
-set g_vehicle_raptor_beam_dps 200\r
-set g_vehicle_raptor_beam_fops 150\r
-set g_vehicle_raptor_beam_aps 100\r
-set g_vehicle_raptor_beam_size 8\r
-set g_vehicle_raptor_beam_leangth 1\r
-set g_vehicle_raptor_beam_refire 2\r
-\r
-set g_vehicle_raptor_shield 250\r
-set g_vehicle_raptor_shield_regen 50\r
-\r
-set g_vehicle_raptor_health 250\r
-set g_vehicle_raptor_health_regen 10\r
-\r
-set g_vehicle_raptor_energy 300\r
-set g_vehicle_raptor_energy_regen 50
\ No newline at end of file
+set g_vehicle_raptor_respawntime 30
+
+// 0: go where player aims, +forward etc relative to aim angles
+// 1: ignore aim for up/down movement. +forward always moved forward, +jump always moves up
+set g_vehicle_raptor_movestyle 1
+
+set g_vehicle_raptor_turnroll 0.1
+
+set g_vehicle_raptor_turnspeed 90
+set g_vehicle_raptor_pitchspeed 45
+set g_vehicle_raptor_pitchlimit 30
+
+set g_vehicle_raptor_speed_forward 1500
+set g_vehicle_raptor_speed_strafe 1500
+set g_vehicle_raptor_speed_up 1250
+set g_vehicle_raptor_speed_down 1400
+
+set g_vehicle_raptor_bomblets 10
+set g_vehicle_raptor_bomblet_alt 500
+set g_vehicle_raptor_bomblet_time 0.5
+set g_vehicle_raptor_bomblet_spread 0.25
+set g_vehicle_raptor_bomblet_damage 40
+set g_vehicle_raptor_bomblet_edgedamage 20
+set g_vehicle_raptor_bomblet_radius 300
+set g_vehicle_raptor_bomblet_force 150
+set g_vehicle_raptor_bombs_refire 5
+
+set g_vehicle_raptor_guns_turnspeed 32
+set g_vehicle_raptor_guns_turnlimit 10
+set g_vehicle_raptor_guns_pitchlimit_up 8
+set g_vehicle_raptor_guns_pitchlimit_down 32
+
+set g_vehicle_raptor_cannon_locktarget 1
+set g_vehicle_raptor_cannon_predicttarget 1
+g_vehicle_raptor_cannon_cost 1
+set g_vehicle_raptor_cannon_damage 10
+set g_vehicle_raptor_cannon_radius 25
+set g_vehicle_raptor_cannon_refire 0.1
+set g_vehicle_raptor_cannon_speed 9000
+set g_vehicle_raptor_cannon_spread 0.05
+
+set g_vehicle_raptor_energy 200
+set g_vehicle_raptor_energy_regen 25
+set g_vehicle_raptor_energy_regen_pause 1
+
+set g_vehicle_raptor_health 250
+set g_vehicle_raptor_health_regen 0
+set g_vehicle_raptor_health_regen_pause 0
+
+set g_vehicle_raptor_shield 200
+set g_vehicle_raptor_shield_regen 50
+set g_vehicle_raptor_shield_regen_pause 1.5