rgbgen lightingDiffuse
}
}
-nex
+rl
{
dpreflectcube cubemaps/default/sky
{
- map textures/nex.tga
+ map textures/rl.tga
rgbgen lightingDiffuse
}
}
-rl
+models/weapons/laser
{
dpreflectcube cubemaps/default/sky
+ dpoffsetmapping - 0.25 match8 128
{
- map textures/rl.tga
+ map models/weapons/laser.tga
rgbgen lightingDiffuse
}
}
laser
{
dpreflectcube cubemaps/default/sky
+ dpoffsetmapping - 0.25 match8 128
{
- map textures/laser.tga
+ map models/weapons/laser.tga
rgbgen lightingDiffuse
}
}