]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - ruleset-overkill.cfg
remove redundant cvar in OK ruleset
[xonotic/xonotic-data.pk3dir.git] / ruleset-overkill.cfg
index 764d75393196d9a8f6027b787a989c840f1d80b3..f74c1e9b0249467f0a66aec39360c27aec0ea326 100644 (file)
@@ -8,13 +8,10 @@ exec physicsOverkill.cfg
 exec randomitems-overkill.cfg
 if_dedicated exec help-overkill.cfg
 
-// workaround because overkill has no bal-wep file
-g_balance_blaster_primary_force 375
-g_balance_blaster_primary_force_zscale 1
-
-// general gameplay
 g_overkill 1
 
+g_use_ammunition 0
+
 // hack - eventually, we should be able to choose overkill models in menu like for vanilla
 sv_defaultcharacter 1
 sv_defaultplayermodel "models/ok_player/okrobot1.dpm models/ok_player/okrobot2.dpm models/ok_player/okrobot3.dpm models/ok_player/okrobot4.dpm models/ok_player/okmale1.dpm models/ok_player/okmale2.dpm models/ok_player/okmale3.dpm models/ok_player/okmale4.dpm"
@@ -39,5 +36,3 @@ g_spawn_near_teammate "!g_assault !g_freezetag"
 g_spawn_near_teammate_ignore_spawnpoint 1
 g_spawnshieldtime 0.5
 g_respawn_delay_forced 2
-
-g_buffs_resistance_blockpercent 0.5