BADCVAR("g_spawn_alloweffects");
BADCVAR("g_tdm_point_leadlimit");
BADCVAR("g_tdm_point_limit");
- BADCVAR("g_tmayhem_point_leadlimit");
- BADCVAR("g_tmayhem_point_limit");
+ BADCVAR("g_mayhem_fraglimit");
+ BADCVAR("g_tmayhem_fraglimit");
+ BADCVAR("g_mayhem_visual_score_limit");
+ BADCVAR("g_tmayhem_visual_score_limit");
+ BADCVAR("g_tmayhem_score_leadlimit");
BADCVAR("leadlimit_and_fraglimit");
BADCVAR("leadlimit_override");
- BADCVAR("g_mayhem_frags2score");
- BADCVAR("g_mayhem_damage2score");
- BADCVAR("g_mayhem_damage2score_multiplier");
- BADCVAR("g_tmayhem_frags2score");
- BADCVAR("g_tmayhem_damage2score");
- BADCVAR("g_tmayhem_damage2score_multiplier");
+ BADCVAR("g_mayhem_scoringmethod");
+ BADCVAR("g_tmayhem_scoringmethod");
BADCVAR("pausable");
BADCVAR("sv_announcer");
BADCVAR("sv_checkforpacketsduringsleep");