]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/world.qc
Using a separate global to keep track of overtime phase
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / world.qc
index 580073830f81f48f682669399eb4f8bb6c51387b..7fce21e6ee81f69fe4a35112daaec00739e22ccc 100644 (file)
@@ -689,6 +689,15 @@ spawnfunc(worldspawn)
 {
        server_is_dedicated = boolean(stof(cvar_defstring("is_dedicated")));
 
+       if (autocvar_sv_termsofservice_url && autocvar_sv_termsofservice_url != "")
+       {
+               strcpy(sv_termsofservice_url_escaped, strreplace(":", "|", autocvar_sv_termsofservice_url));
+       }
+       else
+       {
+               strcpy(sv_termsofservice_url_escaped, "INVALID");
+       }
+
        bool wantrestart = false;
        {
                if (!server_is_dedicated)
@@ -1213,7 +1222,7 @@ void DumpStats(float final)
        FOREACH_CLIENT(IS_REAL_CLIENT(it) || (IS_BOT_CLIENT(it) && autocvar_sv_logscores_bots), {
                s = strcat(":player:see-labels:", GetPlayerScoreString(it, 0), ":");
                s = strcat(s, ftos(rint(time - CS(it).jointime)), ":");
-               if(IS_PLAYER(it) || MUTATOR_CALLHOOK(GetPlayerStatus, it))
+               if(IS_PLAYER(it) || INGAME_JOINED(it))
                        s = strcat(s, ftos(it.team), ":");
                else
                        s = strcat(s, "spectator:");
@@ -1266,6 +1275,7 @@ only called if a time or frag limit has expired
 */
 void NextLevel()
 {
+       cvar_set("_endmatch", "0");
        game_stopped = true;
        intermission_running = true; // game over
 
@@ -1300,7 +1310,7 @@ void NextLevel()
        GameLogClose();
 
        int winner_team = 0;
-       FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, {
+       FOREACH_CLIENT(IS_PLAYER(it) || INGAME(it), {
                FixIntermissionClient(it);
                if(it.winning)
                {
@@ -1341,9 +1351,14 @@ float InitiateSuddenDeath()
                if(!checkrules_suddendeathend)
                {
                        if(autocvar_g_campaign)
+                       {
                                checkrules_suddendeathend = time; // no suddendeath in campaign
+                       }
                        else
+                       {
                                checkrules_suddendeathend = time + 60 * autocvar_timelimit_suddendeath;
+                               overtimes = -1;
+                       }
                        if(g_race && !g_race_qualifying)
                                race_StartCompleting();
                }
@@ -1354,6 +1369,7 @@ float InitiateSuddenDeath()
 void InitiateOvertime() // ONLY call this if InitiateSuddenDeath returned true
 {
        ++checkrules_overtimesadded;
+       overtimes = checkrules_overtimesadded;
        //add one more overtime by simply extending the timelimit
        cvar_set("timelimit", ftos(autocvar_timelimit + autocvar_timelimit_overtime));
        Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime * 60);
@@ -1390,13 +1406,13 @@ float GetWinningCode(float fraglimitreached, float equality)
 // set the .winning flag for exactly those players with a given field value
 void SetWinners(.float field, float value)
 {
-       FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, { it.winning = (it.(field) == value); });
+       FOREACH_CLIENT(IS_PLAYER(it) || INGAME(it), { it.winning = (it.(field) == value); });
 }
 
 // set the .winning flag for those players with a given field value
 void AddWinners(.float field, float value)
 {
-       FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, {
+       FOREACH_CLIENT(IS_PLAYER(it) || INGAME(it), {
                if(it.(field) == value)
                        it.winning = 1;
        });
@@ -1405,7 +1421,7 @@ void AddWinners(.float field, float value)
 // clear the .winning flags
 void ClearWinners()
 {
-       FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, { it.winning = 0; });
+       FOREACH_CLIENT(IS_PLAYER(it) || INGAME(it), { it.winning = 0; });
 }
 
 int fragsleft_last;
@@ -1604,17 +1620,16 @@ void CheckRules_World()
                leadlimit = 0; // no leadlimit for now
        }
 
-       if(timelimit > 0)
-       {
-               timelimit += game_starttime;
-       }
-       else if (timelimit < 0)
+       if (autocvar__endmatch || timelimit < 0)
        {
                // endmatch
                NextLevel();
                return;
        }
 
+       if(timelimit > 0)
+               timelimit += game_starttime;
+
        float wantovertime;
        wantovertime = 0;
 
@@ -2294,9 +2309,10 @@ void EndFrame()
                        STAT(TYPEHIT_TIME, it) = time;
                } else if (e.killsound) {
                        STAT(KILL_TIME, it) = time;
-               } else if (e.damage_dealt) {
+               } else if (e.hitsound_damage_dealt) {
                        STAT(HIT_TIME, it) = time;
-                       STAT(DAMAGE_DEALT_TOTAL, it) += ceil(e.damage_dealt);
+                       // NOTE: this is not accurate as client code doesn't need so much accuracy for its purposes
+                       STAT(HITSOUND_DAMAGE_DEALT_TOTAL, it) += ceil(e.hitsound_damage_dealt);
                }
        });
        // add 1 frametime because after this, engine SV_Physics
@@ -2307,7 +2323,7 @@ void EndFrame()
        float altime = time + frametime * (1 + autocvar_g_antilag_nudge);
        FOREACH_CLIENT(true, {
                it.typehitsound = false;
-               it.damage_dealt = 0;
+               it.hitsound_damage_dealt = 0;
                it.killsound = false;
                antilag_record(it, CS(it), altime);
        });
@@ -2429,6 +2445,8 @@ void Shutdown()
 
                WeaponStats_Shutdown();
                MapInfo_Shutdown();
+
+               strfree(sv_termsofservice_url_escaped);
        }
        else if(world_initialized == 0)
        {