]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/world.qc
Merge branch 'terencehill/help_messages_cleanup' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / world.qc
index 01b2763c2325abf323c6820aeed66c0358c4ba6e..2cacbac1aad073eab420b2ce9ed10fbeecf4be87 100644 (file)
@@ -37,6 +37,7 @@
 #include <server/hook.qh>
 #include <server/intermission.qh>
 #include <server/ipban.qh>
+#include <server/items/items.qh>
 #include <server/main.qh>
 #include <server/mapvoting.qh>
 #include <server/mutators/_mod.qh>
@@ -170,6 +171,7 @@ void cvar_changes_init()
 #define BADPREFIX(p) if(substring(k, 0, strlen(p)) == p) continue
 #define BADPRESUFFIX(p,s) if(substring(k, 0, strlen(p)) == p && substring(k, -strlen(s), -1) == s) continue
 #define BADCVAR(p) if(k == p) continue
+#define BADVALUE(p, val) if (k == p && v == val) continue
 
                // general excludes and namespaces for server admin used cvars
                BADPREFIX("help_"); // PN's server has this listed as changed, let's not rat him out for THAT
@@ -499,6 +501,8 @@ void cvar_changes_init()
                BADCVAR("sv_vote_master_commands");
                BADCVAR("sv_vote_master_password");
                BADCVAR("sv_vote_simple_majority_factor");
+               BADVALUE("sys_ticrate", "0.0166667");
+               BADVALUE("sys_ticrate", "0.0333333");
                BADCVAR("teamplay_mode");
                BADCVAR("timelimit_override");
                BADPREFIX("g_warmup_");
@@ -519,15 +523,10 @@ void cvar_changes_init()
                BADCVAR("g_lms_weaponarena");
                BADCVAR("g_ctf_stalemate_time");
 
-               if(cvar_string("g_mod_balance") == "Testing")
-               {
-                       // (temporary) while using the Testing balance, any weapon balance cvars are allowed to be changed
-                       BADPREFIX("g_balance_");
-               }
-
 #undef BADPRESUFFIX
 #undef BADPREFIX
 #undef BADCVAR
+#undef BADVALUE
 
                if(pureadding)
                {
@@ -590,7 +589,7 @@ spawnfunc(__init_dedicated_server)
 
        delete_fn = remove_unsafely;
 
-       entity e = spawn();
+       entity e = new(GotoFirstMap);
        setthink(e, GotoFirstMap);
        e.nextthink = time; // this is usually 1 at this point
 
@@ -943,12 +942,18 @@ spawnfunc(worldspawn)
        maplist_reply = strzone(getmaplist());
        lsmaps_reply = strzone(getlsmaps());
        monsterlist_reply = strzone(getmonsterlist());
+       bool records_available = false;
        for(int i = 0; i < 10; ++i)
        {
                string s = getrecords(i);
-               if (s)
+               if (s != "")
+               {
                        records_reply[i] = strzone(s);
+                       records_available = true;
+               }
        }
+       if (!records_available)
+               records_reply[0] = "No records available for the current game mode.\n";
        ladder_reply = strzone(getladder());
        rankings_reply = strzone(getrankings());
 
@@ -964,7 +969,7 @@ spawnfunc(worldspawn)
        // fill sv_curl_serverpackages from .serverpackage files
        if (autocvar_sv_curl_serverpackages_auto)
        {
-               string s = "csprogs-" WATERMARK ".txt";
+               string s = "csprogs-" WATERMARK ".dat";
                // remove automatically managed files from the list to prevent duplicates
                for (int i = 0, n = tokenize_console(cvar_string("sv_curl_serverpackages")); i < n; ++i)
                {
@@ -1264,7 +1269,7 @@ only called if a time or frag limit has expired
 void NextLevel()
 {
        game_stopped = true;
-       intermission_running = 1; // game over
+       intermission_running = true; // game over
 
        // enforce a wait time before allowing changelevel
        if(player_count > 0)
@@ -1828,7 +1833,7 @@ void readplayerstartcvars()
        start_ammo_plasma = 0;
        if (random_start_ammo == NULL)
        {
-               random_start_ammo = spawn();
+               random_start_ammo = new(random_start_ammo);
        }
        start_health = cvar("g_balance_health_start");
        start_armorvalue = cvar("g_balance_armor_start");