#include "selection.qh"
-#include "../_.qh"
+#include "../_all.qh"
#include "weaponsystem.qh"
#include "../t_items.qh"
#include "../waypointsprites.qh"
#include "../../common/constants.qh"
#include "../../common/util.qh"
-#include "../../common/weapons/weapons.qh"
+#include "../../common/weapons/all.qh"
// switch between weapons
void Send_WeaponComplain(entity e, float wpn, float type)