void VoteSpam(float notvoters, float mincount, string result);
void VoteCount();
+// =========================
+// warmup and nagger stuff
+// =========================
+
+#define RESTART_COUNTDOWN 10
entity nagger;
+.float ready;
float readycount;
float readyrestart_happened;
+float restart_mapalreadyrestarted; // bool, indicates whether reset_map() was already executed
void ReadyCount();
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