float autocvar_g_vehicle_spiderbot_rocket_turnrate;
float autocvar_g_vehicle_spiderbot_rocket_lifetime;
+float autocvar_g_vehicle_spiderbot_bouncefactor;
+float autocvar_g_vehicle_spiderbot_bouncestop;
+vector autocvar_g_vehicle_spiderbot_bouncepain;
+
+
void spiderbot_exit(float eject);
void spiderbot_enter();
void spiderbot_spawn();
self.owner = world;
}
-
+void spider_worldimpact()
+{
+ if(self.play_time < time)
+ if(autocvar_g_vehicle_spiderbot_bouncepain_x)
+ vehilces_worldimpact(autocvar_g_vehicle_spiderbot_bouncepain_x, autocvar_g_vehicle_spiderbot_bouncepain_y, autocvar_g_vehicle_spiderbot_bouncepain_z);
+}
void spiderbot_spawn()
{
self.frame = 5;
setorigin(self, self.pos1 + '0 0 128');
self.angles = self.pos2;
+ self.vehicle_worldimpact = spider_worldimpact;
}
void spiderbot_headfade()
{
if(self.alpha > 0.1)
{
- sound (self, CH_SHOTS_SINGLE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
+ sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
pointparticles(particleeffectnum("explosion_big"), self.origin + '0 0 100', '0 0 0', 1);
}
remove(self);
{
if(random() < 0.1)
{
- sound (self, CH_SHOTS_SINGLE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
+ sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
pointparticles(particleeffectnum("explosion_small"), randomvec() * 80 + (self.origin + '0 0 100'), '0 0 0', 1);
}
self.nextthink = time + 0.1;
if(autocvar_g_vehicle_spiderbot_health_regen)
self.vehicle_flags |= VHF_HEALTHREGEN;
- self.think = vewhicle_spiderbot_dinit;
- self.nextthink = time + (autocvar_g_vehicles_delayspawn ? autocvar_g_vehicle_spiderbot_respawntime + (random() * autocvar_g_vehicles_delayspawn_jitter) : 0.5);
+ self.think = vewhicle_spiderbot_dinit;
+
+ if(g_assault)
+ self.nextthink = time + 0.5;
+ else
+ self.nextthink = time + (autocvar_g_vehicles_delayspawn ? autocvar_g_vehicle_spiderbot_respawntime + (random() * autocvar_g_vehicles_delayspawn_jitter) : 0.5);
}
#endif // SVQC