void racer_enter()
{
self.movetype = MOVETYPE_BOUNCE;
- self.owner.vehicle_health = (self.vehicle_health / autocvar_g_vehicle_racer_health);
- self.owner.vehicle_shield = (self.vehicle_shield / autocvar_g_vehicle_racer_shield);
+ self.owner.vehicle_health = (self.vehicle_health / autocvar_g_vehicle_racer_health) * 100;
+ self.owner.vehicle_shield = (self.vehicle_shield / autocvar_g_vehicle_racer_shield) * 100;
if(self.owner.flagcarried)
setorigin(self.owner.flagcarried, '-190 0 96');
spot = vehicles_findgoodexit(spot);
setorigin(self.owner , spot);
self.owner.velocity = (v_up + v_forward * 0.25) * 750;
+ self.owner.oldvelocity = self.owner.velocity;
}
else
{
+ self.owner.velocity = normalize(self.velocity) * autocvar_sv_maxairspeed;
+ self.owner.oldvelocity = self.owner.velocity;
spot = self.origin - v_forward * 200 + '0 0 64';
spot = vehicles_findgoodexit(spot);
setorigin(self.owner , spot);
}
-
+ antilag_clear(self.owner);
self.owner = world;
}
-void racer_worldimpact()
+void racer_impact()
{
- if(self.play_time < time)
if(autocvar_g_vehicle_racer_bouncepain_x)
- vehilces_worldimpact(autocvar_g_vehicle_racer_bouncepain_x, autocvar_g_vehicle_racer_bouncepain_y, autocvar_g_vehicle_racer_bouncepain_z);
-
+ vehilces_impact(autocvar_g_vehicle_racer_bouncepain_x, autocvar_g_vehicle_racer_bouncepain_y, autocvar_g_vehicle_racer_bouncepain_z);
}
void racer_spawn()
setsize(self, RACER_MIN * 0.5, RACER_MAX * 0.5);
self.bouncefactor = autocvar_g_vehicle_racer_bouncefactor;
self.bouncestop = autocvar_g_vehicle_racer_bouncestop;
- self.vehicle_worldimpact = racer_worldimpact;
+ self.vehicle_impact = racer_impact;
//self.destvec = autocvar_g_vehicle_racer_bouncepain;
}