]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/tturrets/system/system_main.qc
Merge branch 'master' into mirceakitsune/hud_postprocessing
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / tturrets / system / system_main.qc
index eb9c05dfe09e4833df259adc572219b4c8c0f10b..2bc9f929adfdd915daa7ef1a642a745a1d000e2b 100644 (file)
@@ -1,14 +1,24 @@
 #define cvar_base "g_turrets_unit_"
+.float clientframe;
+void turrets_setframe(float _frame, float client_only)
+{        
+    if((client_only ? self.clientframe : self.frame ) != _frame)
+    {
+        self.SendFlags |= TNSF_ANIM;
+        self.anim_start_time = time;
+    }
+    
+     if(client_only)
+        self.clientframe = _frame;
+    else
+        self.frame = _frame;
+   
+}
 
 float turret_send(entity to, float sf)
 {
-    float dist;
-    dist = vlen(self.origin - to.origin);
-    if(dist > 1024) // When far away, write angles/avelocity as short insted of angle.
-        sf |= TNSF_FAR;
-        
-       WriteByte(MSG_ENTITY, ENT_CLIENT_TURRET);
        
+       WriteByte(MSG_ENTITY, ENT_CLIENT_TURRET);    
        WriteByte(MSG_ENTITY, sf);
        if(sf & TNSF_SETUP)
        {
@@ -24,36 +34,42 @@ float turret_send(entity to, float sf)
     
     if(sf & TNSF_ANG)
     {
-        if(sf & TNSF_FAR)
-        {
-            WriteShort(MSG_ENTITY, rint(self.tur_head.angles_x));
-            WriteShort(MSG_ENTITY, rint(self.tur_head.angles_y));
-        }
-        else
-        {            
-            WriteAngle(MSG_ENTITY, self.tur_head.angles_x);
-            WriteAngle(MSG_ENTITY, self.tur_head.angles_y);        
-        }
+        WriteShort(MSG_ENTITY, rint(self.tur_head.angles_x));
+        WriteShort(MSG_ENTITY, rint(self.tur_head.angles_y));
     }
     
     if(sf & TNSF_AVEL)
     {        
-        if(sf & TNSF_FAR)
-        {
-            WriteShort(MSG_ENTITY, rint(self.tur_head.avelocity_x));
-            WriteShort(MSG_ENTITY, rint(self.tur_head.avelocity_y));
-        }
-        else
-        {
-            WriteAngle(MSG_ENTITY, self.tur_head.avelocity_x);
-            WriteAngle(MSG_ENTITY, self.tur_head.avelocity_y);            
-        }
+        WriteShort(MSG_ENTITY, rint(self.tur_head.avelocity_x));
+        WriteShort(MSG_ENTITY, rint(self.tur_head.avelocity_y));
+    }
+    
+    if(sf & TNSF_MOVE)
+    {
+        WriteShort(MSG_ENTITY, rint(self.origin_x));
+        WriteShort(MSG_ENTITY, rint(self.origin_y));
+        WriteShort(MSG_ENTITY, rint(self.origin_z));
+
+        WriteShort(MSG_ENTITY, rint(self.velocity_x));
+        WriteShort(MSG_ENTITY, rint(self.velocity_y));
+        WriteShort(MSG_ENTITY, rint(self.velocity_z));        
+        
+        WriteShort(MSG_ENTITY, rint(self.angles_y));        
+    }
+    
+    if(sf & TNSF_ANIM)
+    {
+        WriteCoord(MSG_ENTITY, self.anim_start_time);
+        WriteByte(MSG_ENTITY, self.frame);
     }
     
     if(sf & TNSF_STATUS)
     {        
         WriteByte(MSG_ENTITY, self.team);
-        WriteByte(MSG_ENTITY, rint((self.health / self.tur_health) * 255)); // Send health as 0-255 insted of real value, where 255 = 100%
+        if(self.health <= 0)
+            WriteByte(MSG_ENTITY, 0);
+        else
+            WriteByte(MSG_ENTITY, rint((self.health / self.tur_health) * 255)); // Send health as 0-255 insted of real value, where 255 = 100%
     }
     
        return TRUE;
@@ -124,7 +140,6 @@ void load_unit_settings(entity ent, string unitname, float is_reload)
             ent.turret_respawnhook();
 }
 
-
 /**
 ** updates enemy distances, predicted impact point/time
 ** and updated aim<->predict impact distance.
@@ -268,8 +283,11 @@ void turret_stdproc_track()
     self.tur_head.angles_y = anglemods(self.tur_head.angles_y);
 
     // Find the diffrence between where we currently aim and where we want to aim
-    move_angle = target_angle - (self.angles + self.tur_head.angles);
-    move_angle = shortangle_vxy(move_angle,(self.angles + self.tur_head.angles));
+    //move_angle = target_angle - (self.angles + self.tur_head.angles);
+    //move_angle = shortangle_vxy(move_angle,(self.angles + self.tur_head.angles));
+    
+    move_angle = AnglesTransform_ToAngles(AnglesTransform_LeftDivide(AnglesTransform_FromAngles(self.angles), AnglesTransform_FromAngles(target_angle))) - self.tur_head.angles; 
+    move_angle = shortangle_vxy(move_angle, self.tur_head.angles);
 
     switch(self.track_type)
     {
@@ -296,8 +314,7 @@ void turret_stdproc_track()
             }
             
             // CSQC
-            if(self.SendEntity)
-                self.SendFlags  = TNSF_ANG;
+            self.SendFlags  = TNSF_ANG;
             
             return;
 
@@ -325,17 +342,15 @@ void turret_stdproc_track()
             self.tur_head.avelocity_x = 0;
             self.tur_head.angles_x = self.aim_maxpitch;
             
-            if(self.SendEntity)
-                self.SendFlags  |= TNSF_ANG;
+            self.SendFlags  |= TNSF_ANG;
         }
         
         if((self.tur_head.angles_x + self.tur_head.avelocity_x * self.ticrate) < -self.aim_maxpitch)
         {
             self.tur_head.avelocity_x = 0;
             self.tur_head.angles_x = -self.aim_maxpitch;
-            
-            if(self.SendEntity)
-                self.SendFlags  |= TNSF_ANG;
+                        
+            self.SendFlags  |= TNSF_ANG;
         }
     }
 
@@ -349,8 +364,7 @@ void turret_stdproc_track()
             self.tur_head.avelocity_y = 0;
             self.tur_head.angles_y = self.aim_maxrot;
             
-            if(self.SendEntity)
-                self.SendFlags  |= TNSF_ANG;
+            self.SendFlags  |= TNSF_ANG;
         }
 
         if((self.tur_head.angles_y + self.tur_head.avelocity_y * self.ticrate) < -self.aim_maxrot)
@@ -358,22 +372,18 @@ void turret_stdproc_track()
             self.tur_head.avelocity_y = 0;
             self.tur_head.angles_y = -self.aim_maxrot;
             
-            if(self.SendEntity)
-                self.SendFlags  |= TNSF_ANG;
+            self.SendFlags  |= TNSF_ANG;
         }
     }
         
-    if(self.SendEntity)
+    self.SendFlags  |= TNSF_AVEL;
+    
+    // Force a angle update every 10'th frame
+    self.turret_framecounter += 1;
+    if(self.turret_framecounter >= 10)
     {        
-        self.SendFlags  |= TNSF_AVEL;
-        
-        // Push a angle update every 10'th frame
-        self.turret_framecounter += 1;
-        if(self.turret_framecounter >= 10)
-        {
-            self.SendFlags  |= TNSF_ANG;
-            self.turret_framecounter = 0;
-        }            
+        self.SendFlags |= TNSF_ANG;
+        self.turret_framecounter = 0;
     }            
 }
 
@@ -678,10 +688,9 @@ void turret_think()
     entity e;
 
     self.nextthink = time + self.ticrate;
-    //self.SendFlags = TNSF_UPDATE | TNSF_STATUS | TNSF_ANG | TNSF_AVEL;
     
     // ONS uses somewhat backwards linking.
-    if (teams_matter)
+    if (teamplay)
     {
         if not (g_onslaught)
             if (self.target)
@@ -794,9 +803,11 @@ void turret_think()
             do_target_scan = 1;
 
         // Old target (if any) invalid?
+        if(self.target_validate_time < time)
         if (turret_validate_target(self, self.enemy, self.target_validate_flags) <= 0)
         {
                self.enemy = world;
+               self.target_validate_time = time + 0.5;
                do_target_scan = 1;
         }
 
@@ -901,6 +912,7 @@ void turret_link()
     Net_LinkEntity(self, TRUE, 0, turret_send);
     self.think      = turret_think;
     self.nextthink  = time;
+    self.tur_head.effects = EF_NODRAW;
 }
 
 void turrets_manager_think()
@@ -931,7 +943,7 @@ void turrets_manager_think()
 * (unless you have a very good reason not to)
 * if the return value is 0, the turret should be removed.
 */
-float turret_stdproc_init (string cvar_base_name, float csqc_shared, string base, string head, float _turret_type)
+float turret_stdproc_init (string cvar_base_name, string base, string head, float _turret_type)
 {
        entity e, ee;
 
@@ -968,9 +980,7 @@ float turret_stdproc_init (string cvar_base_name, float csqc_shared, string base
         e.think = turrets_manager_think;
         e.nextthink = time + 2;
     }
-#ifndef TTURRETS_CSQC
-    csqc_shared = 0;
-#endif
+
     /*
     if(csqc_shared)
     {
@@ -998,13 +1008,15 @@ float turret_stdproc_init (string cvar_base_name, float csqc_shared, string base
     self.cvar_basename = cvar_base_name;
     load_unit_settings(self, self.cvar_basename, 0);
 
+    self.effects = EF_NODRAW;
+    
     // Handle turret teams.
     if (autocvar_g_assault != 0)
     {
         if not (self.team)
             self.team = 14; // Assume turrets are on the defending side if not explicitly set otehrwize
     }
-    else if not (teams_matter)
+    else if not (teamplay)
                self.team = MAX_SHOT_DISTANCE; // Group all turrets into the same team, so they dont kill eachother.
        else if(g_onslaught && self.targetname)
        {
@@ -1187,7 +1199,6 @@ float turret_stdproc_init (string cvar_base_name, float csqc_shared, string base
 
     self.target_validate_flags = self.target_select_flags;
 
-
 // Ammo stuff
     if not (self.ammo_max)
         self.ammo_max = self.shot_dmg * 10;
@@ -1214,8 +1225,11 @@ float turret_stdproc_init (string cvar_base_name, float csqc_shared, string base
 
 // Offsets & origins
     if (!self.tur_shotorg)   self.tur_shotorg = '50 0 50';
+    
+    if (!self.health)
+        self.health = 150;
 
-// Gane hooks
+// Game hooks
        if(MUTATOR_CALLHOOK(TurretSpawn))
                return 0;
 
@@ -1236,9 +1250,6 @@ float turret_stdproc_init (string cvar_base_name, float csqc_shared, string base
     setorigin(self.tur_head, '0 0 0');
     setattachment(self.tur_head, self, "tag_head");
 
-    if (!self.health)
-        self.health = 150;
-
     self.tur_health          = self.health;
     self.solid               = SOLID_BBOX;
     self.tur_head.solid      = SOLID_NOT;
@@ -1265,25 +1276,15 @@ float turret_stdproc_init (string cvar_base_name, float csqc_shared, string base
     else
         self.idle_aim  = '0 0 0';
 
-    // Team color
-    if (self.team == COLOR_TEAM1) self.colormod = '1.4 0.8 0.8';
-    if (self.team == COLOR_TEAM2) self.colormod = '0.8 0.8 1.4';
-
     // Attach stdprocs. override when and what needed
+    self.turret_firecheckfunc   = turret_stdproc_firecheck;
+    self.turret_firefunc        = turret_stdproc_fire;
+    self.event_damage           = turret_stdproc_damage;
+    
     if (self.turrcaps_flags & TFL_TURRCAPS_SUPPORT)
-    {
         self.turret_score_target    = turret_stdproc_targetscore_support;
-        self.turret_firecheckfunc   = turret_stdproc_firecheck;
-        self.turret_firefunc        = turret_stdproc_fire;
-        self.event_damage           = turret_stdproc_damage;
-    }
     else
-    {
         self.turret_score_target    = turret_stdproc_targetscore_generic;
-        self.turret_firecheckfunc   = turret_stdproc_firecheck;
-        self.turret_firefunc        = turret_stdproc_fire;
-        self.event_damage           = turret_stdproc_damage;
-    }
 
     self.use = turret_stdproc_use;
     self.bot_attack = TRUE;
@@ -1319,16 +1320,12 @@ float turret_stdproc_init (string cvar_base_name, float csqc_shared, string base
         self.use();
     }
     
-    Net_LinkEntity(self, TRUE, 0, turret_send);
+       turret_link();
        turret_stdproc_respawn();
-       
-    // Initiate the main AI loop
-    /*self.nextthink = time;
-    if(csqc_shared)
-        self.think     = turret_link;
-    else
-        self.think     = turret_think;
-    */
+           
+    if (!turret_tag_fire_update())
+        dprint("Warning: Turret ",self.classname, " faild to initialize md3 tags\n");
+    
     return 1;
 }