self.solid = SOLID_NOT;
self.tur_head.solid = self.solid;
- self.event_damage = SUB_Null;
+ self.event_damage = func_null;
self.takedamage = DAMAGE_NO;
self.health = 0;
if (self.health <= 0)
{
- self.event_damage = SUB_Null;
- self.tur_head.event_damage = SUB_Null;
+ self.event_damage = func_null;
+ self.tur_head.event_damage = func_null;
self.takedamage = DAMAGE_NO;
self.nextthink = time;
self.think = turret_stdproc_die;