enum
{
- TEAM_CHANGE_CONNECT = 1,
TEAM_CHANGE_AUTO = 2,
TEAM_CHANGE_MANUAL = 3,
- TEAM_CHANGE_SPECTATOR = 4,
- TEAM_CHANGE_AUTO_RELAXED = 99
+ TEAM_CHANGE_SPECTATOR = 4
};
void LogTeamchange(float player_id, float team_number, int type);
/// function.
int TeamBalance_FindBestTeams(entity balance, entity player, bool use_score);
-void TeamBalance_JoinBestTeam(entity this, bool force_best_team);
+void TeamBalance_JoinBestTeam(entity this);
/// \brief Describes the result of comparing teams.
enum