#include "teamplay.qh"
#include "client.qh"
+#include <server/gamelog.qh>
#include "race.qh"
#include "scores.qh"
#include "scores_rules.qh"
team_ent.m_num_bots = 0;
}
setthink(balance, TeamBalance_Destroy);
+ balance.nextthink = time;
int teams_mask = 0;
string teament_name = string_null;