}
void dom_init();
-void ctf_init();
+//void ctf_init();
void runematch_init();
void tdm_init();
void nb_init();
g_ctf_ignore_frags = autocvar_g_ctf_ignore_frags;
fraglimit_override = autocvar_capturelimit_override;
leadlimit_override = autocvar_captureleadlimit_override;
- ctf_init();
+ MUTATOR_ADD(gamemode_ctf);
have_team_spawns = -1; // request team spawns
}