if(!found)
g_dm = 1;
- if(g_dm && autocvar_deathmatch_force_teamplay)
- {
- g_dm = 0;
- g_tdm = 1;
- }
-
teamplay = 0;
serverflags &~= SERVERFLAG_TEAMPLAY;
}
{
game = GAME_RUNEMATCH;
gamemode_name = "Rune Match";
- if(autocvar_deathmatch_force_teamplay)
- ActivateTeamplay();
+ // ActivateTeamplay();
fraglimit_override = autocvar_g_runematch_point_limit;
leadlimit_override = autocvar_g_runematch_point_leadlimit;
runematch_init();
modifications = strcat(modifications, ", Blood loss");
if(g_jetpack)
modifications = strcat(modifications, ", Jet pack");
+ if(autocvar_g_powerups == 0)
+ modifications = strcat(modifications, ", No powerups");
+ if(autocvar_g_powerups > 0)
+ modifications = strcat(modifications, ", Powerups");
modifications = substring(modifications, 2, strlen(modifications) - 2);
string versionmessage;