#include "teamplay.qh"
#include "client.qh"
+#include <server/gamelog.qh>
#include "race.qh"
#include "scores.qh"
#include "scores_rules.qh"
}
// TODO: Balance quantity of bots across > 2 teams when bot_vs_human is set (and remove next line)
- if (AvailableTeams() == 2)
- if (autocvar_bot_vs_human && for_whom)
+ if (autocvar_bot_vs_human && AvailableTeams() == 2 && for_whom)
{
if (autocvar_bot_vs_human > 0)
{