#include "teamplay.qh"
-#include "_all.qh"
#include "cl_client.qh"
#include "race.qh"
#include "mutators/mutators_include.qh"
#include "../common/deathtypes/all.qh"
+#include "../common/gamemodes/all.qh"
#include "../common/teams.qh"
void TeamchangeFrags(entity e)