if(!found)
g_dm = 1;
- if(g_dm && autocvar_deathmatch_force_teamplay)
- {
- g_dm = 0;
- g_tdm = 1;
- }
-
teamplay = 0;
serverflags &~= SERVERFLAG_TEAMPLAY;
}
{
game = GAME_RUNEMATCH;
gamemode_name = "Rune Match";
- if(autocvar_deathmatch_force_teamplay)
- ActivateTeamplay();
+ // ActivateTeamplay();
fraglimit_override = autocvar_g_runematch_point_limit;
leadlimit_override = autocvar_g_runematch_point_leadlimit;
runematch_init();