]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/t_quake3.qc
Merge remote-tracking branch 'origin/master' into samual/weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / t_quake3.qc
index bb1128bd60e8c532c217de9d8f9d99f9c0404d27..d55c8cbd636878105d0a4cfffc4fe4d40d8f9049 100644 (file)
@@ -14,8 +14,8 @@ void spawnfunc_ammo_bullets()        { spawnfunc_item_bullets();        }
 // GL -> Mortar
 void spawnfunc_ammo_grenades()       { spawnfunc_item_rockets();        }
 
-// LG -> Electro
-void spawnfunc_weapon_lightning()    { spawnfunc_weapon_electro();      }
+// LG -> Lightning
+//void spawnfunc_weapon_lightning()    { spawnfunc_weapon_electro();      }
 void spawnfunc_ammo_lightning()      { spawnfunc_item_cells();          }
 
 // Plasma -> Hagar
@@ -72,11 +72,11 @@ void target_give_init()
        entity targ;
        for (targ = world; (targ = find(targ, targetname, self.target)); ) {
                if (targ.classname == "weapon_rocketlauncher") {
-                       self.ammo_rockets += targ.count * autocvar_g_balance_rocketlauncher_ammo;
+                       self.ammo_rockets += targ.count * WEP_CVAR(devastator, ammo);
                        self.netname = "rocketlauncher";
                }
                else if (targ.classname == "weapon_plasmagun") {
-                       self.ammo_rockets += targ.count * autocvar_g_balance_hagar_primary_ammo;
+                       self.ammo_rockets += targ.count * WEP_CVAR_PRI(hagar, ammo); // WEAPONTODO
                        if(self.netname == "")
                                self.netname = "hagar";
                        else
@@ -90,7 +90,7 @@ void target_give_init()
                                self.netname = strcat(self.netname, " crylink");
                }
                else if (targ.classname == "weapon_grenadelauncher") {
-                       self.ammo_rockets += targ.count * autocvar_g_balance_grenadelauncher_primary_ammo;
+                       self.ammo_rockets += targ.count * autocvar_g_balance_mortar_primary_ammo; // WEAPONTODO
                        if(self.netname == "")
                                self.netname = "grenadelauncher";
                        else