-#ifndef SERVER_SYS_POST_H
-#define SERVER_SYS_POST_H
+#pragma once
-#pragma noref 0
-
-#undef ATTEN_NORM
-#undef objerror
#undef droptofloor
#undef sound
-#undef remove
#undef cvar_set
#undef cvar_string
#undef cvar
var float(string name) cvar;
var string(string name) cvar_string;
var void(string name, string value) cvar_set;
-#endif
+var void delete_fn(entity e);
+
+#undef IT_SHOTGUN
+#undef IT_SUPER_SHOTGUN
+#undef IT_NAILGUN
+#undef IT_SUPER_NAILGUN
+#undef IT_GRENADE_LAUNCHER
+#undef IT_ROCKET_LAUNCHER
+#undef IT_LIGHTNING
+#undef IT_EXTRA_WEAPON
+#undef IT_SHELLS
+#undef IT_NAILS
+#undef IT_ROCKETS
+#undef IT_CELLS
+#undef IT_AXE
+#undef IT_ARMOR1
+#undef IT_ARMOR2
+#undef IT_ARMOR3
+#undef IT_SUPERHEALTH
+#undef IT_KEY1
+#undef IT_KEY2
+#undef IT_INVISIBILITY
+#undef IT_INVULNERABILITY
+#undef IT_SUIT
+#undef IT_QUAD
+
+#pragma noref 0