sv_airstrafeaccelerate = cvar("sv_airstrafeaccelerate");
sv_maxairstrafespeed = cvar("sv_maxairstrafespeed");
sv_aircontrol = cvar("sv_aircontrol");
+ sv_aircontrol_power = cvar("sv_aircontrol_power");
sv_warsowbunny_airforwardaccel = cvar("sv_warsowbunny_airforwardaccel");
sv_warsowbunny_accel = cvar("sv_warsowbunny_accel");
sv_warsowbunny_topspeed = cvar("sv_warsowbunny_topspeed");
self.angles_z = self.angles_z + (random() * 2 - 1) * self.anglesjitter_z;
if(self.anglejitter != 0)
self.angles_y = self.angles_y + (random() * 2 - 1) * self.anglejitter;
+
+ if(MUTATOR_CALLHOOK(OnEntityPreSpawn))
+ {
+ remove(self);
+ return;
+ }
}