void spawnpoint_think()
{
SELFPARAM();
- self.nextthink = time + 0.1;
- if(self.origin != self.spawnpoint_prevorigin)
+ this.nextthink = time + 0.1;
+ if(this.origin != this.spawnpoint_prevorigin)
{
- self.spawnpoint_prevorigin = self.origin;
- self.SendFlags |= 1;
+ this.spawnpoint_prevorigin = this.origin;
+ this.SendFlags |= 1;
}
}
++found;
if(ent.spawn_evalfunc)
{
- WITH(entity, self, ent, {
+ WITHSELF(ent, {
spawn_score = ent.spawn_evalfunc(this, spot, spawn_score);
});
if(spawn_score.x < 0)