#pragma once
-void ScoreRules_basics(float teams, float sprio, float stprio, float score_enabled);
+bool IsTeamAvailable(int team_num);
+int NumTeams(int teams);
+void ScoreRules_basics(int teams, float sprio, float stprio, float score_enabled);
void ScoreRules_basics_end();
void ScoreRules_generic();
+
+#define AVAILABLE_TEAMS teamplay