int teams = 0;
if (teamplay) {
CheckAllowedTeams(NULL);
- if (c1 >= 0) teams |= BIT(0);
- if (c2 >= 0) teams |= BIT(1);
- if (c3 >= 0) teams |= BIT(2);
- if (c4 >= 0) teams |= BIT(3);
+ teams = GetAllowedTeams();
}
GameRules_scoring(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, {});
}