// Race stuff
#define ST_RACE_LAPS 1
#define SP_RACE_LAPS 4
-#define SP_RACE_FASTEST 5
#define SP_RACE_TIME 5
-//#define SP_RACE_RANK 6
+#define SP_RACE_FASTEST 6
void ScoreRules_race()
{
ScoreRules_basics(race_teams, 0, 0, FALSE);
ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
- //ScoreInfo_SetLabel_PlayerScore(SP_RACE_RANK, "rank", SFL_LOWER_IS_BETTER | SFL_RANK | SFL_ALLOW_HIDE);
+ ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME);
}
else if(g_race_qualifying)
{
}
else
{
- //ScoreInfo_SetLabel_TeamScore( ST_RACE_LAPS, "laps", 0);
ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY);
ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME);
+ ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME);
}
ScoreRules_basics_end();
}