]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/scores.qh
Changed srestart command name to reset
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / scores.qh
index e2a57f43fb4a3ffaf36b6a5d33f1d475d793e9db..e446a6227742bf2cebe45019e71049c288d08330 100644 (file)
@@ -2,6 +2,8 @@
 
 #include <common/scores.qh>
 
+bool autocvar_g_full_getstatus_responses;
+
 entity scores_initialized; // non-NULL when scores labels/rules have been set
 .float scoreboard_pos;
 
@@ -24,6 +26,14 @@ void PlayerScore_Detach(entity player);
  */
 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score);
 
+/**
+ * Sets the player's score to the score parameter.
+ * NEVER call this if PlayerScore_Attach has not been called yet!
+ * Means: FIXME make players unable to join the game when not called ClientConnect yet.
+ * Returns the new (or old if unchanged) score.
+ */
+float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score);
+
 /**
  * \brief Returns the player's score.
  * \param[in] player Player to inspect.
@@ -98,10 +108,14 @@ void WinningConditionHelper(entity this);
 float WinningConditionHelper_topscore;      ///< highest score
 float WinningConditionHelper_secondscore;   ///< second highest score
 float WinningConditionHelper_winnerteam;    ///< the color of the winning team, or -1 if none
+float WinningConditionHelper_winnerteam_last;
 float WinningConditionHelper_secondteam;    ///< the color of the second team, or -1 if none
 float WinningConditionHelper_equality;      ///< we have no winner
 entity WinningConditionHelper_winner;       ///< the winning player, or NULL if none
 entity WinningConditionHelper_second;       ///< the second player, or NULL if none
+entity WinningConditionHelper_winner_last;
+entity WinningConditionHelper_equality_one;
+entity WinningConditionHelper_equality_two;
 float WinningConditionHelper_lowerisbetter; ///< lower is better, duh
 float WinningConditionHelper_zeroisworst;   ///< zero is worst, duh
 #define WINNINGCONDITIONHELPER_LOWERISBETTER_WORST 999999999
@@ -128,4 +142,7 @@ string GetTeamScoreString(float tm, float shortString);
  * strict: return a strict ordering
  * nospectators: exclude spectators
  */
-entity PlayerScore_Sort(.float field, float teams, float strict, float nospectators);
+entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators);
+
+// z411
+bool Score_NewLeader();