#include "scores.qh"
-#include "command/common.qh"
-#include <common/weapons/_all.qh>
-#include "client.qh"
-#include <server/intermission.qh>
-#include <server/world.qh>
-#include <server/mutators/_mod.qh>
-#include <server/round_handler.qh>
-#include <common/net_linked.qh>
-#include <common/playerstats.qh>
-#include <common/teams.qh>
#include <common/mapinfo.qh>
#include <common/mutators/base.qh>
+#include <common/net_linked.qh>
+#include <common/playerstats.qh>
#include <common/scores.qh>
#include <common/state.qh>
#include <common/stats.qh>
+#include <common/teams.qh>
+#include <common/weapons/_all.qh>
+#include <server/client.qh>
+#include <server/command/common.qh>
+#include <server/intermission.qh>
+#include <server/mutators/_mod.qh>
+#include <server/round_handler.qh>
+#include <server/world.qh>
.entity scorekeeper;
entity teamscorekeepers[16];