*/
float TeamScore_SendEntity(entity to, float sendflags)
-{
+{SELFPARAM();
float i, p, longflags;
WriteByte(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
*/
float PlayerScore_SendEntity(entity to, float sendflags)
-{
+{SELFPARAM();
float i, p, longflags;
WriteByte(MSG_ENTITY, ENT_CLIENT_SCORES);